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Echoes of the Mind is an action-RPG developed in RPG Maker 2003. It involves a mixture of Action Battle with survival horror.

Story
The City of Red Crescent has been in fear for the last few years. People have been disappearing without trace. Just one private investigator, Jean, has been able to make some progress in these cases. When a new one reveals clues that may indicate all the disappearances are related, Jean decides to focus on its research. But then he bumps into Sebastian, who seems to know more than anyone should about this case. Suddenly, strange things start to happen in Red Crescent. Sightings of dead people are reported. Objects of the past begin to appear all around the city. Even Jean can't believe some things he has seen... who is Sebastian? And what's this evil that has taken hold of Red Crescent?

Features

  • Custom hand-drawn maps

  • Custom menu system.

  • Action battle system.

  • Custom message system.

  • Run System.

  • Footstep sound system.




Please note that the current demo is an old demo that was published in 2006. Expect a new experience soon!

Latest Blog

Actual gameplay

In case you haven't checked them out, here are two videos that demonstrate the game's atmosphere and narration style.


This video shows the game's introduction. Instead of using a direct narrator or narrating the game in first person, the game explains itself by exploring.


This video shows the first level, the forest, called Twidewood Forest. I think it perfectly shows the game's atmosphere and design.
  • Production
  • Pulits
  • RPG Maker 2003
  • Action
  • 11/03/2014 01:06 AM
  • 11/21/2017 08:54 PM
  • 12/01/2016
  • 46435
  • 52
  • 865

Tags

Posts

Pages: 1
feels like i just stumbled into 2006 all over again. makes me feel hugely nostalgic. keep it up.
Make sure to back it up online, like on dropbox for example!
Pulits
Jack Daniel's Evangelist
1163
author=Darken
feels like i just stumbled into 2006 all over again. makes me feel hugely nostalgic. keep it up.

Thank you! I was nostalgic too when I replayed it, and that's when I said "why not?" and I started working on it again.

author=Neok
Make sure to back it up online, like on dropbox for example!

I agree. Now I keep up the good and healthy habit of making weekly back ups, everyone should do this!
Very atmospheric. I want to play full game.
shayoko
We do not condone harassing other members by PM.
515
if only you could use and switch skills easier sucks having to use menu to do it
its not bad persay but not great either
feels like a worse version of the original Re games XD

still id give it a go if ever complete pm me on that day if it ever comes
but only you have help id suggest making it a short game
Pulits
Jack Daniel's Evangelist
1163
author=shayoko
if only you could use and switch skills easier sucks having to use menu to do it
its not bad persay but not great either
feels like a worse version of the original Re games XD

still id give it a go if ever complete pm me on that day if it ever comes
but only you have help id suggest making it a short game

It's currently in full production. Stay subscribed in order to receive updates!

The final game is indeed meant to be a short game, around 6 to 8 hours long.

I've never considered changing the skills menu, but now that you mention it I will. Thank you for your comments!
Are you interested in having someone else make music for this game? I'm a sound designer/music producer with past experience.
I made the music and effects for 'Robototics' which became a featured game in appstore.
Pages: 1