Today I wanted to share the music that is being developed for the game. Similar to my previous post, video game music differs from movie music in some regard, the spotting process in somehow different.
Echoes of the Mind music is being developed once a scene is in production, or at least its known in advance what that scene elements are.
The composer for the game is a friend of mine, who has mostly worked in short films, I encourage you to check out his work.
Here are some samples that are work in progress. Silent Hill and The Last of Us are soundtracks of influence, and, of course, a personal touch of the composer.
The idea is to create simple tracks with few select instruments, particularly string instruments.