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Stuffs wot ive dun

  • grindalf
  • 04/04/2017 01:15 PM
  • 297 views
Well it would appear I'm a bit random at these blog things so anyway.....
Been writing a voxel styled engine for the game(as everyone probably knows because I've been posting the video everywhere :P )
Its not actually anything like a voxel engine it just looks like one on screen. Because of the nature of my world voxels were a little more difficult to get working nicely so this feature works a little differently. I'm also currently writing my own file format for saving them for editing later. When a creation is finished it is merged into a single static mesh, when you choose to edit the mesh it is deleted and reloaded as its original separate blocks. the plan is to have it so you can even build your own cities. when a house is built(having a door makes it a house) you can then add objects to the house(beds, work stations, ect) you can add a sign above the door(for instance item shop) to turn it into that type of building. anyway that's the plan for building.