Work continues at a good pace.
Balancing battles and bug testing, throwing on the polish. Updating the world map. Replacing placeholders.
I also implemented a system that phases out random battles in certain large dungeons.
I was able to mass spell checked the 350,000+ words used in the game and removed all spelling and message display errors.
I'm working on a much better computer now, so I should be able to make a less laggy trailer soonish. Some features may be removed initially (Like the HQ and Mercenary systems), in the interest of finishing the game, but depending on reception could easily be fleshed out and re-implemented for a director's cut type deal.