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More Alchemy work

The Alchemy system has been a lot of work, but I kept the code neat and it ended up being a lot less cumbersome than I had anticipated (I have been far too social this week and haven't been working too much). It's seriously coming along though and is gorgeous. I hope to have it done and a video demonstration up tomorrow, though I think my video capture software may have expired... I would hate it if I had to find another program.
I've also been spending some time running through the game and bug testing, which is going very smoothly. The game runs beautifully. It's been a long time since I've played it, but it still surprises even me. I can't wait to share it with everyone.