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Doom...Doom...Doom...

- Cavern of Doom -

I was very surprised by this game. Based on looks alone, it's hardly a game at all. I heard a lot of people complain that the 16x16 "pixels" hurt their eyes and forced them to back away from their compys, but it was no problem for me. Probably b/c I'm used to ugly graphics But, anyway, the graphics aren't much to look at (no kidding!).

Where the strength of this game lies isn't in its looks, but its execution. First of all, the writing is brilliant, and puts you right in the medieval setting. I've always loved old English, and 't worked quite well indeed! Forsooth!

The game itself plays well enough. Although the big pixels don't make anything look too distinct, you can usually figure out what you're getting into. Most of the gameplay is crawling through the dungeon and fending off seriously pixelated foes in 2K3's DBS. I only played it on the easiest mode, so I assume the higher modes raise the difficulty significantly. In other words, it was almost too easy to start off.

All in all, the game put just enough of a new spin on the old ways of 2K3 to make a fresh and interesting experience. I'd say it's definitely worth a look, and if the graphics hurt your eyes...then back up! Don't miss out just because of that!

Posts

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Thanks for the kind words :) The easy mode indeed gives you a huge advantage especially in the beginning I mostly wanted to do the multiple difficulties as a template for a much larger project (with smaller pixels). Try it on insane and I guarantee you'll be cussing like a sailor in no time!
This game is the single greatest thing ever. However I cannot help but notice that your generally positive review has a rating of zero.
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