Death: "There's more to this place than just demons. Everything here will try to break us physically and mentally."
Features:
• Challenging battles are the main focus of the gameplay.
• Play as the Four Horsemen of Apocalypse and confront various demons in the Underworld, including some from Ars Goetia.
• Approximately 2 hours in length.
• Visible Encounters.
• In-game achievements with rewards.
• 4 difficulty modes: Hard, Hard-bitten, Hardcore, and Hardochistic.
• No revive spells or revive items. Reviving can only be done at Restore Shrines, so don't lose your allies in between.
• No towns. The game is a dungeon crawler.
• Similar battle system to my recently released commercial game, Atonement, but with some new mechanics to take into account, like managing your energy regeneration, finding ways to maximise your critical rate, and watching out for execution speed of skills.
Harbingers of Woe is a short-ish project I've undertaken as a break between bigger commercial projects. This game is geared for a very specific audience, mainly one that thrives on the thrill of a challenge.
Complete version 1.0 has been released.
Features:
• Challenging battles are the main focus of the gameplay.
• Play as the Four Horsemen of Apocalypse and confront various demons in the Underworld, including some from Ars Goetia.
• Approximately 2 hours in length.
• Visible Encounters.
• In-game achievements with rewards.
• 4 difficulty modes: Hard, Hard-bitten, Hardcore, and Hardochistic.
• No revive spells or revive items. Reviving can only be done at Restore Shrines, so don't lose your allies in between.
• No towns. The game is a dungeon crawler.
• Similar battle system to my recently released commercial game, Atonement, but with some new mechanics to take into account, like managing your energy regeneration, finding ways to maximise your critical rate, and watching out for execution speed of skills.
Harbingers of Woe is a short-ish project I've undertaken as a break between bigger commercial projects. This game is geared for a very specific audience, mainly one that thrives on the thrill of a challenge.
Complete version 1.0 has been released.
Latest Blog
Updated to v1.1
Matseb2611
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- 02/17/2015 12:48 AM
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- Matseb2611
RPG Maker VX Ace
- RPG
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