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Story
A bizarre epidemic is sweeping through the city of Melloton and nearby cities. People are falling into comatose state for no apparent reason. And you have become it’s latest victim. When you woke up, you find yourself in a fantasy world without knowledge of how you got there or even who you are. You must traverse through the lands in hopes of finding a way back.

Gameplay
Dream Drift is a classic RPG with features similar to Chrono Trigger, Final Fantasy VI, and other great RPGs of that era. I wanted to keep the combat simple, but with enough features for the hardcore players to find ways to exploit the mechanics. I want to avoid needless grinding, but at the same time, I want the game to be rewarding for those who decides to fight every chance they get. I also want to avoid telling the story through narrative. I believe the point of a game is to discover the story by playing, not by reading. I also want my characters to have some depth, but at the same time, I want to keep them somewhat of a mystery so players can try to fill in the blanks.

Notable Features:
  • 8-way movement
  • On-map enemy encounters
  • Side-view, ATB combat
  • Magic learned through spell books
  • Traits System, allowing some control over character development
  • Plenty of interactive objects
  • Cooking (food crafting). Not necessary but can be helpful if the game proves to be too challenging
  • 3 slightly different endings
  • 10 playable characters, but not all are recruitable in one playthrough
  • A handful of side quests to keep the end game interesting
  • 10-15 hours of gameplay


Background
This is my first serious attempt at making an RPG. I’m a programmer by trade, so that's my strong point. Graphics, sound, and cinematics are subpar, but I tried my best to make up for that with good gameplay and story. I’ve played through this game 4 times so far, and I should have fixed all major, game-breaking bugs. Please let me know in the comments or by email if there are any bugs that you would like me to address.

Latest Blog

Version 0.32's on-going bug list.

General
- Fixed a dialog issue with Mayor Uppi of Shiverton
- Changed a "Defense Up" to "Skill Up" in Piney Canyon
- Fixed Magicite. It was giving Magic and Resistance when it shouldn't.
- Fixed all cracked wall tiles in Raven Tower.

Item Changes
- Buffed Cloak of Evasion (5% -> 15%)
- Buffed Cloak of Shadows (8% -> 25%)
- Buffed Mask of Precision (2% -> 3%)
- Buffed Ninja Slippers (8% Evade -> 15% Evade, 3% Crit -> 10% Crit)

Trait Changes
- Buffed Healing Adept (10% -> 15%)
- Buffed Healing Mastery (15% -> 25%)
- Buffed Nimble (3% -> 8%)
- Buffed Determined (3% -> 5%)
- Buffed Ready (2% -> 5%)
- Buffed Acrobatic (5% -> 12%)
- Buffed Tenacious (5% -> 8%)
- Buffed Prepared (3% -> 8%)
- Buffed Martial Artist (Cnt Rate 5% -> 8%)
- Buffed Magician (Evade 7% -> 15%)
- Buffed Ninja (Evade 7% -> 15%)
- Buffed Range (Critical 7% -> 15%)
- Buffed Illusionist (7% -> 15%, 5% -> 20%)
  • Production
  • cityshrimp
  • RPG Maker VX Ace
  • RPG
  • 12/15/2014 11:02 PM
  • 05/18/2020 12:18 AM
  • 03/01/2015
  • 84448
  • 57
  • 2121

Tags

Posts

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Yeah. Continual random crashes. Something about the RGSS Player. Too bad. Looks pretty cool.
shayoko
We do not condone harassing other members by PM.
515
Finally! finally im done with this dam game! this was one of the 20 most stressful games ive ever played.even if it wasn't its up there
including most of the bonus stuff it took me about
16H and 45M to finish!
most of the time was battles. tedious fun at 1st but becomes stressful battles!
and of course with that much play time its one of those yay im at the end! umm w8 what? you get to the end of the journey to find out more or less that
you are in fact the villain! a mindless pos that just wants to fight and beat the shit out of people w/o any poof at all! a person who forces his beliefs down peoples throats until they literally die!
the REAL hero is the protagonist who just wanted to help people but he isn't allowed to do that now is he?
not to mention overpowering god is legitimately waaaay to much for a plot!


Overall
anyway unless your a battlemaniac i don't recommend this at all
Really nice game.
I had fun with it, and it's the goal ^^
So I hightly recommend it.

Unfortunately, the latest version didn't work on my pc (don't ask me why) so I had to go with version 0.26. And bear the bugs.
The biggest one was about Moriko and Mathis.
I find Mathis's item, Moriko disappear, later on I find Moriko's item, mathis disappear (and Moriko comes back XD )

But I suppose most of them are gone in the latest version.

I've read that some characters are not playable the first time...I wonder how we can play them then...

And I've found only one end in three (the "okay" end).
I suppose I guess how to have a "bad end", but the third one, I have no idea.

My only bad point would be that we are sometimes way to guided, when sometimes we have to do things only a regular player of rpg (as I am) would think of.
(by the way, love all the references :3 )

Unlike Shayoko, I didn't find this game stressful at all (you're always strong enough to beat your enemies, and you're never caught off-guard), neither that it was "most of the times battles".
In fact you can easily avoid battles if you want to, or if you want to explore you can clear the place of all monsters (they won't repop right away)...
That was one of the thing I've prefered, the visible monsters : you don't have to worry on coming across them every two steps when exploring (Final fantasy, anyone ?)
And in this game, we HAVE to explore.
When you'll play this game, I advise you take pen and paper, and draw maps. It'll come in handy ^^


To conclude : Really nice game, nice gameplay, nice story (even if old stager like me would see through it quickly :p ) and a pleasant game.
Uh, am I doing something wrong? When I start a New Game, there is no intro cutscene. Instead, I have an invisible character that can wander around this hospital and interact with NPCs. I explored the city a bit too, but it seemed like there was nothing to really do... and it was annoying since my character had no sprite. I'm going to assume you put the starting location at a weird point for testing and forgot to reset it, or else disabled the intro cutscene by accident. This is playing the updated version. The only other actions I can take is X to open the menu, although everything except "Load Game" is disabled. Halp!
^Same problem, the character started invisible for some reason and can't seem to progress.
Oh, I thought only I had this strange problem. I do hope it'll be fixed soon since it looks like a fun game.
author=Noel_Kreiss
Oh, I thought only I had this strange problem. I do hope it'll be fixed soon since it looks like a fun game.


Same here. I start in the Hospital as an invisible boy. or girl. I have no clue ;)

And I tried to figure out if there was something making him invisible in the game project, trying to restrict myself to that single room, but I couldn't find anything that would turn him invisible. So, I have no clue.
It looks like the main character is not set in the initial party. And im sure you are not supposed to start at the hospital either.
Bug report:
1. There's a start up problem. I bypassed it by selecting start up characters and reset start up position to
his room. But it has to be fixed.
2. In the seaside village, after talking to the bar tender, event 27 did not get turn on for some reason, I couldn't find the switch on the wall in the cave. There is no switch icon on the wall.
3. Elven forest: the red door that leads to a small area with a blue switch to the right and purple to the left should be a YELLOW door. Not red.
4. Before heading toward the outpost, the thief character is in both the flower girl's house and the inn. They walk funny.
5. The forest loving girl and the animal loving guy both regained their memories. Why didn't they get sent back? Disappearing has been involuntary up to this point. This is inconsistent.
6. The animal loving guy disappeared upon leaving for the outpost. Could be that I missed an event. It's just odd that he never came back on the team without saying a word.

Only half way through the game. Needs some tweaking. Otherwise, it's fun. Good job!
look nice but I can't play as it seems to not work. when in the hospital room I press keys but nothing seems to happen although i can hear sound is this a bug? or something else, any ideas?
author=cossman
look nice but I can't play as it seems to not work. when in the hospital room I press keys but nothing seems to happen although i can hear sound is this a bug? or something else, any ideas?
You need to change the location of the character and make him start at his room. That seems to fix it.
I got the bad ending and tried to get other two but I couldn't.
Anyone know how ?
You may want to check your Autorun opening. I'm starting out transparent.
This seemed like a nice game but i have the same problem...I am invisible and i can't play it! :(
Since the last comments was so long ago i am guessing this is not going to be fixed...I will subscribe anyway :) Please fix it!
author=Harbinger
author=cossman
look nice but I can't play as it seems to not work. when in the hospital room I press keys but nothing seems to happen although i can hear sound is this a bug? or something else, any ideas?
You need to change the location of the character and make him start at his room. That seems to fix it.


i'm sorry harbinger, but i really don't understand what you mean by changing the location of the character. how would i essentially do that? the game just opens, i choose "new game" and it goes straight to the hospital room and i cannot move anywhere.

i would appreciate a response, at least from someone :D because the game does very much look like a great game to play!

thank you!
author=Aislar
author=Harbinger
author=cossman
look nice but I can't play as it seems to not work. when in the hospital room I press keys but nothing seems to happen although i can hear sound is this a bug? or something else, any ideas?
You need to change the location of the character and make him start at his room. That seems to fix it.
i'm sorry harbinger, but i really don't understand what you mean by changing the location of the character. how would i essentially do that? the game just opens, i choose "new game" and it goes straight to the hospital room and i cannot move anywhere.


i would appreciate a response, at least from someone :D because the game does very much look like a great game to play!

thank you!


I am guessing from a programmer's point of view that should be quite easy to fix :P
I am not a programmer and neither is Aislar i imagine, so maybe someone who has fixed that already can send us a save file after the intro?
Wanted to ask, but is there a bug or anything with the game? I start a new game but I end up in a hospital and nothing seems to happen at all. I can hear my own footsteps, and sometimes I manage to talk to Chiho (who I'm assuming is in the bed) but I can't even play the game.. any help would be greatly appreciated.
Hello City Shrimp,
You achieved an excellent game in spite of some imperfections easily forgivable for the first attempt of a new dev (no offense meant). I'd like simply point out a glitch occuring when the save station is localized in a room: loading twice consecutively the same save (for instance before buying a new gear or triggering a key event) make it impossible the second time to leave the room: the exit is blocked . Fortunately, closing and re-opening the game solves the problem.
Congrats again,
Old Timer
game is awesome, am on the edge of finishing it. Can anyone pls help with (play notes sequence on piano for Fintan Manor in Asiel.
good game. i just finished it.
anyway there are some graphics bugs in game, but is playable.
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