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Version 0.25 is up

This is a quick update, mainly to address the "dead sage" issue.
I've also went through the list of items and skill descriptions to make them more consistent.
I also went through the monster line-ups to make area attack snd row attacks more useful. I will have to spend more time here in the future, but it should be okay for now.

Next up, I will go through the maps once more to fix any inconsistent tiles and shadows, and also remove any "debug" events that I forgot to remove.