The demo submission was made for the event. It is a demo of the first part of the game. I spent about 3 days on the actual game creation, the rest was working on the necessary functions required from RPG20XX. Depending on how people react to the demo, I may or may not finish it.
This will eventually be a submission for the My Own Game: Creation event. I'll give thanks to DarkFox who isn't new to hobby indie game, but is quite new to the idea of RPG Maker. It's very rare for me to collaborate, but it helps as I am busy with many other important things.
Plunder mountain ruins of a lost civilization for untouched treasure, and perhaps find more than you've bargained for. Play as the cautious un-human part-fox Sofia and travel past the less-brave explorers for legends and gold.. although mostly gold. Nobody, not even Sofia herself knows quite what she is. She only gets along with humans as is needed and might one day find answers. But in the meantime, gold.
This is the first simple game designed to test the basic functionality of the RPG 20XX engine. Simple won't mean boring as the game will feature exploration in a not-random-dungeon-yet-still-somehow-rougelike spirit. You venture in, fight past the enemies, outsmart the traps, solve the puzzles, and find the loot. The greater the risk, the more you explore, the more likely you might even find strong legendary weapons and skills. You get stronger with experience, but you must find the better equipment and skill tomes.
In the spirit of the My Own Game: Creation event, I tried to use as many of other submitted materials from My Own Game: Graphics and My Own Game: Music as I could.
I give thanks to:
- Lots of the character sprites are high contrast versions of JosephSeraph's characters
- DarkFox recolored almost all the map tiles from what Ratty524 submitted
- I used converted background graphics from Yuna21's set as well
- I'm using music tracks submitted by Shensetta
- The system graphics, icons, and monster sprite were drawn anew for this event
Now, let's see how far we get!
Plunder mountain ruins of a lost civilization for untouched treasure, and perhaps find more than you've bargained for. Play as the cautious un-human part-fox Sofia and travel past the less-brave explorers for legends and gold.. although mostly gold. Nobody, not even Sofia herself knows quite what she is. She only gets along with humans as is needed and might one day find answers. But in the meantime, gold.
This is the first simple game designed to test the basic functionality of the RPG 20XX engine. Simple won't mean boring as the game will feature exploration in a not-random-dungeon-yet-still-somehow-rougelike spirit. You venture in, fight past the enemies, outsmart the traps, solve the puzzles, and find the loot. The greater the risk, the more you explore, the more likely you might even find strong legendary weapons and skills. You get stronger with experience, but you must find the better equipment and skill tomes.
In the spirit of the My Own Game: Creation event, I tried to use as many of other submitted materials from My Own Game: Graphics and My Own Game: Music as I could.
I give thanks to:
- Lots of the character sprites are high contrast versions of JosephSeraph's characters
- DarkFox recolored almost all the map tiles from what Ratty524 submitted
- I used converted background graphics from Yuna21's set as well
- I'm using music tracks submitted by Shensetta
- The system graphics, icons, and monster sprite were drawn anew for this event
Now, let's see how far we get!
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- JosephSeraph (Characters)
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Shensetta (Music) - RPG 20XX
- Puzzle Adventure RPG
- 12/25/2014 06:42 AM
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