A simple Rogue-Like adventure set in a fantasy world where you must use everyting at your disposal to overcome the challenges ahead of you
Panic has broken loose in the land, the flow of magic from the spirit realm has been cut to a trickle. What has caused this shortage in the resource that the world relies so heavily on...? Mages and Wizards from all over the world began to gather and study in attempt to discover what it is that is causing the issue and that is when a discovery was made. In a recent experiment a young mage attempted to bestow a spirit with sentience and succeeded in a way. The spirit confused and panicked by his new life fled from his master into the spirit realm where he belonged and is now causing havoc in his fear.
You are an adventurer hired by the guild of mages to investigate the problem and attempt to calm the familiar and return the spirit realm to its natural order. In order to accomplish this task you must find your way through the many layers of the spirit realm to the center of the spectral world and calm The Mage's Familiar but the spirits of the the spirit realm are not the most friendly to visitors and will do their utmost to get rid of you by changing their world into dangerous place to tread because unlike our own world the realm of spirits is not fixed in its form and is easily manipulated by its residents. Nothing is ever the same.
~Randomly Generated Dungeons that seem to rearrange as you traverse them.
~Highly strategic combat that focuses on knowing your enemies and planning ahead
~Variety of Unique characters that provide a different challenge for each play through.
~Control multiple characters as you attempt to conquer the dungeons.
Panic has broken loose in the land, the flow of magic from the spirit realm has been cut to a trickle. What has caused this shortage in the resource that the world relies so heavily on...? Mages and Wizards from all over the world began to gather and study in attempt to discover what it is that is causing the issue and that is when a discovery was made. In a recent experiment a young mage attempted to bestow a spirit with sentience and succeeded in a way. The spirit confused and panicked by his new life fled from his master into the spirit realm where he belonged and is now causing havoc in his fear.
You are an adventurer hired by the guild of mages to investigate the problem and attempt to calm the familiar and return the spirit realm to its natural order. In order to accomplish this task you must find your way through the many layers of the spirit realm to the center of the spectral world and calm The Mage's Familiar but the spirits of the the spirit realm are not the most friendly to visitors and will do their utmost to get rid of you by changing their world into dangerous place to tread because unlike our own world the realm of spirits is not fixed in its form and is easily manipulated by its residents. Nothing is ever the same.
~Randomly Generated Dungeons that seem to rearrange as you traverse them.
~Highly strategic combat that focuses on knowing your enemies and planning ahead
~Variety of Unique characters that provide a different challenge for each play through.
~Control multiple characters as you attempt to conquer the dungeons.
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Progress Report 006: Back on the Horse
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- Adventure RPG
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