When Symphony dies she ends up trapped in limbo. Joined by her childhood dog turned angel Wishbone she must journey into the city to figure out why the gate of souls is broken.
Gameplay: Platformer. Symphony can change between her ghost and human form's to do different things.
This game was made in 48 hours for Global Game Jam 2015. Around 3 extra hours were put in after the event to polish things up. Two download links are up; the rough and polished version if you'd like to compare them.
Features!
I think this game should be able to run independently of RTP but if you get an error message saying that the game will not work because RTP is not installed just download it here.
Known bugs: Very minor but sometimes to collect angel feathers you must stand on top of them instead of to the side of them to initiate the event. I have no idea why this happens.
Original Jam Page
Team:
Ebeth - Programming & Art
Madeline Raatz - Character Designs, Story & Art
Najah Arthur - Character Designs, Story & Art
Warren Lindsey - Enviroment Designs & Art
James Bertis - Sound Design
(Note: Currently none of the other member's have RMN accounts. However, if they chose to join I will add them on as developers.)
Script Credits:
Arc Engine - Platform by Khas Arcthunder
Yanfly Engine Ace - Ace Menu Engine & Parallax Lock & Visual Battlers
Class Graphics - Hime
Window Opacity - Melkino
Website Launch from Title - Modern Algebra
Gameplay: Platformer. Symphony can change between her ghost and human form's to do different things.
This game was made in 48 hours for Global Game Jam 2015. Around 3 extra hours were put in after the event to polish things up. Two download links are up; the rough and polished version if you'd like to compare them.
Features!
- Original Art!
- Original Music!
- Caffeine and tears!
I think this game should be able to run independently of RTP but if you get an error message saying that the game will not work because RTP is not installed just download it here.
Known bugs: Very minor but sometimes to collect angel feathers you must stand on top of them instead of to the side of them to initiate the event. I have no idea why this happens.
Original Jam Page
Team:
Ebeth - Programming & Art
Madeline Raatz - Character Designs, Story & Art
Najah Arthur - Character Designs, Story & Art
Warren Lindsey - Enviroment Designs & Art
James Bertis - Sound Design
(Note: Currently none of the other member's have RMN accounts. However, if they chose to join I will add them on as developers.)
Script Credits:
Arc Engine - Platform by Khas Arcthunder
Yanfly Engine Ace - Ace Menu Engine & Parallax Lock & Visual Battlers
Class Graphics - Hime
Window Opacity - Melkino
Website Launch from Title - Modern Algebra
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