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Chapter 7, I'm still alive

I didn't think Hiatus would take a year. Sorry about that.

Anyways, Chapter 7 is now up. This features the new world, but there are some other changes as well.

Rebalancing. I have adjusted how TP works in the game, as well as changing some skills to make some characters (Suphis) more viable.

-Suphis's support skills aren't AGI based anymore in favor of raising Evasion for allies. He also has a skill to lower an enemies Magic Defense to replace one of his many wind magic spells.

-Kazuki has a new skill 'Transfer' that allows him to give 25% of his MP to another ally. Obtained when entering Chapter 2. Dark Void does a bit more damage as well.

-Max TP a character can get is 5. 1 TP is gained for every time you execute a basic attack or defend, and another is given to all characters the next turn regardless. TP costs have been changed to accommodate, Super Slash is 2TP Ultra Slash is 4TP, etc. TP is no longer gained by tanking damage.


I would appreciate that anyone who may be replaying the game or starting for the first time to let me know if there is any massive unbalancing issues with this new TP system.

As always, I appreciate all critical feedback and bug reports.

Thanks for reading.

P.S. The current download contains the RTP, which does add a lot to the file size. I'll add a non-RTP version later today for those who want it.

Posts

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NeverSilent
Got any Dexreth amulets?
6299
Hey, glad to see you're still working on this and have made so much progress. I should pick this game back up soon.
Pages: 1