"
I grew up with a wolf.
I can't remember a time in my life where he wasn't a part of it. We travelled, ate, slept - did everything together. He is my father, brother and friend; the only one on whom I can rely. Our life together was full of joy and though there were cold winters and times when our stomachs would growl with hunger, we were fine because we knew we would have each others' backs.
Biggs and Wedge.
Wolf and Boy.
Always together.
Forever.
Snarling teeth ripping flesh as he stands in front of me, his hair on end. The scent of blood fills the air and I brandish the rusted knife as the leader of the pack leapt towards him.
Only one weapon against the pack, my tooth with which to attack, and there's a wild slash as I'm bowled over by heavy, hot body. Blood gushes from above, coating me in warmth, and a gargled snarl proves that my aim was true.
There's a snap as I try to retrieve my knife from the fallen foe. It's broken, useless to me. I scrabble for another weapon - anything to help Biggs in this fight - but the battle is already over. The pack leader has fallen and with his death the pack leaves - as fast and as silent in leaving as they were when they'd ambushed me.
I'm left with the body of a dead pack leader and the pain-filled whines of a fallen friend.
Biggs was so hurt he wouldn't even open his eyes. I carried the mass of my only friend and family in my arms as I ran, away from that place of death and the hunting lands of that pack. As day came we reached a clearing with a cave. Shelter was what we needed most and shelter was what it provided.
The place must have been used years ago by men, as there lay another knife and small axe near the entrance of the cave.
I gently placed Biggs down in the mouth of the cave and picked up the tools.
We had to survive.
It was my turn to be the hunter. "
Wolf and Kid is a survival game about a wolf (Biggs) and a boy (Wedge). Learn to survive through 4 days of scavenging in the wilderness in order to save yourself and your best friend.
Features
Made for January/February Mcbacon Jam with the theme deprivation and/or abundance.
I grew up with a wolf.
I can't remember a time in my life where he wasn't a part of it. We travelled, ate, slept - did everything together. He is my father, brother and friend; the only one on whom I can rely. Our life together was full of joy and though there were cold winters and times when our stomachs would growl with hunger, we were fine because we knew we would have each others' backs.
Biggs and Wedge.
Wolf and Boy.
Always together.
Forever.
Snarling teeth ripping flesh as he stands in front of me, his hair on end. The scent of blood fills the air and I brandish the rusted knife as the leader of the pack leapt towards him.
Only one weapon against the pack, my tooth with which to attack, and there's a wild slash as I'm bowled over by heavy, hot body. Blood gushes from above, coating me in warmth, and a gargled snarl proves that my aim was true.
There's a snap as I try to retrieve my knife from the fallen foe. It's broken, useless to me. I scrabble for another weapon - anything to help Biggs in this fight - but the battle is already over. The pack leader has fallen and with his death the pack leaves - as fast and as silent in leaving as they were when they'd ambushed me.
I'm left with the body of a dead pack leader and the pain-filled whines of a fallen friend.
Biggs was so hurt he wouldn't even open his eyes. I carried the mass of my only friend and family in my arms as I ran, away from that place of death and the hunting lands of that pack. As day came we reached a clearing with a cave. Shelter was what we needed most and shelter was what it provided.
The place must have been used years ago by men, as there lay another knife and small axe near the entrance of the cave.
I gently placed Biggs down in the mouth of the cave and picked up the tools.
We had to survive.
It was my turn to be the hunter. "
=====================================================================
Wolf and Kid is a survival game about a wolf (Biggs) and a boy (Wedge). Learn to survive through 4 days of scavenging in the wilderness in order to save yourself and your best friend.
Features
- Beautifully designed maps
- Real time action battle + crafting system
- Randomized map selection
- RM2k3 graphics
- 4 Endings
- All nighters, “all dayers”, and tears of 4 people crammed into 35.7 MBs
Made for January/February Mcbacon Jam with the theme deprivation and/or abundance.
Latest Blog
- Completed
- Liberty
Zeigfried_McBacon
charblar
Illy RPG Maker VX Ace
- Action
- 02/06/2015 06:11 AM
- 03/05/2020 04:41 PM
- 02/10/2015
- 56955
- 27
- 535