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Arakhavia, home to the leonine lass known as Vivian of Amberclaw. Somewhere in her home province of Brigalia, Vivian had hoped to become an adventurer. Mastering a simple healing spell, and venturing to a cavern not far from her hometown, she sought to start a career as a monster hunter.

That is, until one thing led to another. Awakening upon a rug in a mysterious marble maze, Vivian had lost her memory of what had happened upon entering that cavern. With no gear but the clothing on her back, and with only a single protective power to keep herself alive, she ventures forth into the unknown, inside of the Wolf's Labyrinth...

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My first official RPG Maker project, this game is slated to be a simple starting game. Feature I intend to include are as follows:

* One-on-one duels against most monsters, where strategy and MP conservation will win the day

* Simple dungeon-crawling action; almost all of the maps in-game consist of the dungeon itself

* Keys to find that unlock both the boss room, as well as a powerful treasure to even the odds

* A parable of a story about coming to terms with one's own capabilities

* Niche-based spells and items; no slew of unnecessary gear, or spells that lose their use throughout the adventure

Non-Enterbrain resources used are from Kaduki (an iconset), as well as Qut (the battlers used in-game), as well as edits of existing resources from VX Ace's character generator.

~~~~~~~~~~


In this simple demo, the heroine will traverse through the first of four intended biomes within the Wolf's Labyrinth. Currently, I am looking for opinions of game mechanics as well as balance issues in this Minimum Viable Product of my intended RPG.

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  • Cancelled
  • AtiyaTheSeeker
  • RPG Maker VX Ace
  • RPG
  • 02/09/2015 09:51 PM
  • 12/07/2015 09:22 PM
  • N/A
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