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Extrication/Glyph/Weapon Skill Mechanics

To cleanse Concordia of it's inhabitants' suffering from lunacy and madness, the Ahyens must make use of their abilities by extricating a familiar from the Hyuus. These Familiars house abilities that can be learnt from them for the Ahyens to use, either in or out of combat. To extricate, use the Extricate command to attempt the extraction of these familiars. If successful, the Hyuu will be in a weakened state, lowering all their combat abilities, allowng you to quickly put them out of their misery.

Extrication allows the player to gain a "class" from enemies, these "classes", at most, only contain ~4-5 abilities; passive or combat, which are learnt from levelling up that Familiar. As such, there will be many of these classes that can be obtained on Concordia. Much like drawing summons from FFVIII.

A secondary mechanic to compliment Familiars are Glyphs. Collect enough Familiars and take them to a Glyph creator. Glyphs allow you to use that Familiars abilities regardless of the familiar that is imbued to that character. This allows combinations of abilities for your characters.

To compliment these mechanics further are Weapons Skills. Basic utility physical type attacks that all weapons have. Slow, heavy hitting damage skills from an Axe or Mace to weak and quick recovering slashes from a sword or dagger. These
are the basic attacks used along side Familiar abilities.

I had stopped this project (as well as RPG Maker altogether) due to a second hard drive failure in 2016 but I'm excited to be working on this project once again.
I plan to release a demo showcasing these mechanics with 4 familiars available, all in a tutorial dungeon, in Dark Souls fashion.