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Wanda © 2015-18 Kodots Games


Wanda - A Beautiful Apocalypse is a story-rich adventure game where you play as two lonely survivors of a long gone world. Instead of the usual theme of desperate fight for survival, Wanda tells a heartwarming tale about finding hope, happiness, compassion and companionship through the eyes of simple-minded child-like protagonists. The game features no readable dialogue but instead the story is told in subtle visual choreography and animation.



Latest Blog

Wanda - A Beautiful Apocalypse a complete Remake is coming!



Why remake?

Hello!

It's been a while since we last updated our page here in RMN. We released Wanda - A Beautiful Apocalypse about more than a year ago in 2016 and we thought we were done with the game.

How wrong we were! In hindsight, it's apparent that the game was quite flawed! We've received lukewarm responses from people who like/enjoyed the game, but we also received legitimate criticism about the game as well. Especially, the jarring pacing of the original version.

After giving some thoughts, we felt like we could do the game better and decided to remake the entire game from scratch using recent RPG Maker MV. It's going to be a complete remake with new contents and not 1:1 port of the game. For those who have already purchased the original version (from both Steam and Itch), worry not! We are not going to double dip! The existing game will be updated with the remake once it is completed.

What we would like to improve!

First of all and obviously, the game's visual will be vastly improved. RPG Maker MV supports multiple animated parallax layers without straining the machine. This gives us more creative ground to make visually superior map compared to the old version.

In original, most of the maps are just static pictures. We'd like to improve that by making the map more dynamic and alive in this remake!

Here are a few examples of visual improvements over original version.

New Dynamic Title Screen from Remake. The Title Screen will randomly loads to different scenes each time you start the game new. (currently showing only one in the video)



An enhanced remake map.



Parallax Map with dynamic weather effects



An example of a dynamic parallax map with some simple water-physic effect.



In original version, we severely limit the player's control in the game with little to no exploration most of the time. Even someone who praised the game said Wanda is "Cutscene : The Game". We'd like to remedy this by giving player more control over the game and add new exploration maps and even new puzzles in the game.

New Puzzle!


Last but not least, there was a hidden story in original version featuring another couple of bots from the past, Greenbot and Yellowbot. Due to time and budget constraints, we couldn't fully realize this story in the original and only hinted that story as collectible images. In the remake, we are going to expand this story allowing players to experience the past and different side of Wanda - A Beautiful Apocalypse.



Thank you very much for giving us your time! We will be updating the old demo with the new one very soon! If you have any feedback to share with us, please do! We would love to hear from you. See you all again in next update!

-Cheers
  • Production
  • Commercial
  • SomaelCK
  • HaruAkira (Artist)
  • RPG Maker MV
  • Adventure Visual Novel
  • 03/02/2015 07:06 AM
  • 01/25/2018 01:32 PM
  • 06/01/2018
  • 85824
  • 45
  • 101

Posts

Pages: 1
I think it's interesting how you had cute character designs while still having a lonely post-apocalyptic feel. One would think the two don't work together, but you did this quite well from what I can see in your screen shots.

Anyways, good job so far and I hope this goes well. Your taking all the right steps a commercial RM game should have, after all.
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874


I remember this movie. Wall-E, yeah?
author=Corfaisus
I remember this movie. Wall-E, yeah?


Yep, a lot of comparison with Wall-E. Some mentioned, Beymax and some, The Journey. Yes, we took a lot of inspiration from them.
InfectionFiles
the world ends in whatever my makerscore currently is
4622
It's a great concept. Though I'm a sucker for anything with post-apocalyptic wastelands.

Keep on keeping on!

(btw not on this page but in your game description in the Games list, your text is cut off:
A short and simple, yet unforgettable tale of two wanderers on their adventure in search of the meaning of their existence in a post-apocalyptic wasteland. On the same quest, the two form an unexpecte
Might want to trim it down some, maybe after "wasteland")
author=InfectionFiles
It's a great concept. Though I'm a sucker for anything with post-apocalyptic wastelands.

Keep on keeping on!

(btw not on this page but in your game description in the Games list, your text is cut off:
A short and simple, yet unforgettable tale of two wanderers on their adventure in search of the meaning of their existence in a post-apocalyptic wasteland. On the same quest, the two form an unexpecte
Might want to trim it down some, maybe after "wasteland")


Ah! Thanks! Going to fix this :D
This looks quality so far. However, how short is "short"? I mean out amongst the commercial games, it would normally be used to describe games from 4-10 hours. Here on RMN, though, it tends to define something that can be finished inside an hour, so it would be good to give an approximate length above.
author=NTC3
This looks quality so far. However, how short is "short"? I mean out amongst the commercial games, it would normally be used to describe games from 4-10 hours. Here on RMN, though, it tends to define something that can be finished inside an hour, so it would be good to give an approximate length above.


We aim to make it about 2 hours long, more or less. Too short?
To quote reviewing website Quarter to Three, "a game is as long as it needs to be", so if that's the length needed to fully convey the game's storyline and themes without any padding and such, then it's truly the best length. Otherwise, it's up to you.

However, I do have to warn you that you're making a commercial game, and it's typically hard to leave a customer satisfied with paying for two hours unless it's truly great and/or the price is sufficiently low. I'm not saying that it's impossible, as A Bird Story, for instance, did manage to sort of succeed with charging people for an hour of playtime.

I said sort of, because 66 critic Metascore and 7.4 user is hardly everyone's definition of success: here's the link, which I hope will show you the existing expectations for this kind of game, and thus allow you to plan accordingly.
author=NTC3
To quote reviewing website Quarter to Three, "a game is as long as it needs to be", so if that's the length needed to fully convey the game's storyline and themes without any padding and such, then it's truly the best length. Otherwise, it's up to you.

However, I do have to warn you that you're making a commercial game, and it's typically hard to leave a customer satisfied with paying for two hours unless it's truly great and/or the price is sufficiently low. I'm not saying that it's impossible, as A Bird Story, for instance, did manage to sort of succeed with charging people for an hour of playtime.

I said sort of, because 66 critic Metascore and 7.4 user is hardly everyone's definition of success: here's the link, which I hope will show you the existing expectations for this kind of game, and thus allow you to plan accordingly.


Ah, yes! Thanks for the warning.
We'll be really careful with the pricing and overall quality of the game.
author=Ashes of Emerald
subbed


:D Thanks!
author=angelzee1
ohhh not even a demo out yet :(


Sorry for the wait!
Since the game is pretty short, we decided to release the demo when the game is complete, along with the full-version. The game is 60% complete :)
shayoko
We do not condone harassing other members by PM.
515
another somael and Haru game!? this has the 100% satisfaction guarantee seal all over it!
author=shayoko
another somael and Haru game!? this has the 100% satisfaction guarantee seal all over it!


^__^

T-thanks for the kind words :>
author=Corfaisus
I remember this movie. Wall-E, yeah?


Pointing out the obvious inspiration in a way that feels as if you've caught them red-handed is kinda rude, don't you think?
our gameplay :)



We played it also in a facebook live :)
author=freank
our gameplay :)



We played it also in a facebook live :)


I hope you enjoyed the game Frank. :D
This game looks pretty cool. The art is lovely.
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