The Legend of Zelda: Forgotten Gates is a Zelda fan game with Final Fantasy-style combat and a dash of Rogue-like. It is inspired by and uses characters from the online roleplaying community Triforce MUCK.
Join a merry band of roleplayers as they weave a tale of adventure in the world of Hyrule. Monstrous forces stir in the land, kidnapping various individuals and leeching their innate magic. As the heroes rescue their friends and gather clues about the incidents, they uncover a plot to reopen long-lost portals to distant lands where powerful artifacts lie hidden. Can our heroes beat the sinister hordes to the legendary relics? More importantly, what can our roleplayers do if the guy who started this campaign has to take a night off? Guess somebody else could take over for a bit, but the story (and the gameplay!) could turn out a little different depending on who's telling it...
Forgotten Gates is currently in a very rough, barely-playable alpha stage, but it boasts procedurally-generated random quests, complex enemy behavior, and heroes both familiar and original. The final game is expected to feature a unique interactive narrator system, support for creating your own quest generation rules, and over a dozen playable characters.
Join a merry band of roleplayers as they weave a tale of adventure in the world of Hyrule. Monstrous forces stir in the land, kidnapping various individuals and leeching their innate magic. As the heroes rescue their friends and gather clues about the incidents, they uncover a plot to reopen long-lost portals to distant lands where powerful artifacts lie hidden. Can our heroes beat the sinister hordes to the legendary relics? More importantly, what can our roleplayers do if the guy who started this campaign has to take a night off? Guess somebody else could take over for a bit, but the story (and the gameplay!) could turn out a little different depending on who's telling it...
Forgotten Gates is currently in a very rough, barely-playable alpha stage, but it boasts procedurally-generated random quests, complex enemy behavior, and heroes both familiar and original. The final game is expected to feature a unique interactive narrator system, support for creating your own quest generation rules, and over a dozen playable characters.
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