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Itsy bitsy bug fixes.

Hey all! Just a quick update on Final Fantasy: Chaos. I've took the time to fix tiny little bugs and made adjustments on certain aspects of the game like the title fade-in and battle theme starting after the transition to the battle.

I'm glad I decided to fix these insignificant bumps before I got to grinding the bigger bugs! The itches have been scratched and now I can focus on the headaches.

I'm proud of the progress so far, but the pride doesn't last long since I find something else that makes the development harder to carry. But those challenges will only strengthen my experiences and make me even prouder once they are overcome. Such is the life of a game designer and I wouldn't have it any other way!