Dule is an entry for the A Golden Week of RPG Maker 2003 event.
I decided to use the event as a chance to develop a small prologue/piece of backstory for another concept that I have floating around, in an effort to reduce development time by telling a story that's not entirely self contained.
Dule centres around a contract taken up by two travelling guides, who must help a mysterious sorceress reach a secluded tower for an unknown purpose. Having left her only child behind, the sorceress seems ready to die for her mission and winds up entangling the two guides in the future of the world- to help save it from a disaster which hasn't even happened yet.
I decided to use the event as a chance to develop a small prologue/piece of backstory for another concept that I have floating around, in an effort to reduce development time by telling a story that's not entirely self contained.
Dule centres around a contract taken up by two travelling guides, who must help a mysterious sorceress reach a secluded tower for an unknown purpose. Having left her only child behind, the sorceress seems ready to die for her mission and winds up entangling the two guides in the future of the world- to help save it from a disaster which hasn't even happened yet.
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