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Announcement

Finished!

Yay, I finally finished!

Fixing all the cutscene bugs took longer than I expected, so I didn't end up adding the extra level I had planned. But I got everything else working from what I could tell. Didn't have time to get anyone else to test it.

I think the final boss will be fun. I hope so at least. Overall, I think the game is a bit easy, but part of that is due to how short it is. But that's sort of expected with a contest like this.

I hope everyone finds the controls manageable. I ran into a few annoyances due to the fact that the numpad doubles as arrow keys which move player 1. I tried using numlock, but that didn't make a difference. However, using the number row works pretty well as well.

If you use the numpad, use "." for down. If you use the numrow, you can use "2" for down.

Progress Report

Almost Done!

I'm running out of time and we have a Mother's Day dinner planned, but I finished the final boss mechanics!

Now all I have to do is finish the final cutscene and put in credits! And test for bugs some more...

And if I have time, I'll add more levels in the middle. There is one puzzle style that I thought of but didn't put in, so I hope I will have time to do so.
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