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Latest Patch: 1.69. If you have an earlier version, please download the latest patch as soon as possible.

The download has been updated to version 1.69. It includes all fixes up to this point. There is no need to re-download if you have patched in the fixes separately.

You know that game many aspiring devs create? The one starring their friends, often times based on a chat room, or some forums, or a MMO... or perhaps a fangame that barely resembles its source material. The one that gets maybe a half hour of gameplay finished and is completely unintelligible to anyone except that group of friends. Yeah, that one. Now, what if someone actually saw that project all the way through, and attempted to actually make it a fun, accessible, and playable game that was faithful to its source material?

Enter Legend of Balance. This game originally started out as a fun little project for friends, starring characters from Final Fantasy XIV. Over time, and with a ton of effort, it changed into a complete game of its own. It still stars our characters, and there are still a few injokes, but the plot has been set up as such that any Final Fantasy fan can get into the game and enjoy it as a light hearted Final Fantasy romp. Players of FFXIV will find quite a bit to enjoy as well. The story of the game takes place inbetween the end of FFXIV 1.0 and the start of A Realm Reborn(if you haven't played FFXIV, this part probably doesn't matter, and the game can be standalone).

The game revolves around a group of heroes, champions of the realm of Eorzea. In the midst of an intense battle to decide the fate of Eorzea, the heroes are transported away before facing certain death at the hands of Bahamut. Finding themselves separated in a brand new world, the heroes begin a journey to reunite and find a way home. However what starts off as a simple quest quickly unfolds into a classic journey of crystals, great evil, and steadfast allies. Before this adventure ends, they will discover the truth behind this strange new world, and uncover the binds that tie it to their own home and beyond.

-30 to 40 hours of gameplay, including a multitude of sidequests.

-Enjoy a faithfully recreated Final Fantasy battle system. Everything is as you remember it from the classics!

-Utilize classic abilities, including commands such as Jump, Runic, Blitz, Mime, Throw, Mix, Blue Magic, Dualcast, and much more, along with new commands and abilities based on other games in the series, such as Draw Out from Tactics.

-Equip Magicites to gain access to powerful summons and customize your stat growth.

-A huge cast of unique playable characters, including several hidden ones.

-Find and use faithfully recreated equipment. Favorites like the Ultima Weapon, Illumina, Brave Blade/Chicken Knife, Offering, and much, much more is all here to find and use to become unstoppable!

-Dozens of sidequests ensure there's plenty to do, with no need for excess grinding.

-Face off against familiar foes and brand new ones, including a nostalgia filled bonus dungeon for those who complete the main story.

-Facing a foe that your current party can't handle? Switch party members anytime, even in the middle of a fight!

-Buy rare and unique items at the Auction House, and battle in the Colosseum!

-Take part in minigames, including fishing and an arcade-style airship shooter.

-Customizable Battle Speed, Battle Mode, and Difficulty will get you the experience you want, be it tough as nails or a more relaxed game.

Latest Blog

Misaos and Fun Times in RPG Makers Animation Editor!

First off I want to say thank you so much to everyone who voted for our fangame in the Misaos! We won in a few categories and got pretty close to winning in a few others. I was very humbled by all of your support and am very grateful as well. I know Rydiamist feels the same way, So again thank you everyone! Your support is huge motivation booster to get stuff done on our next fan game!

Rydia has been working on making a small little bonus to the game to celebrate getting 5000 downloads! I personally have moved away from working on Legend of Balance other than looking into bug reports we get here and there… but I that doesn’t mean I don’t have something new to contribute to it as well!

I have been spending a lot of time working on our next Final Fantasy fangame, making sprites, looping music, making maps and tilesets, all sorts of fun stuff… but in addition to that, I have been trying to recreate some cool Final Fantasy animations in RPG maker. Let me tell you guys something… I HATE RPG makers animation editor so much, it is so hard to work with… but you have to do what you have to do.

One of the animations that I have been working on has been Fenrir. Now, I always thought it was strange that Legend of Balance didn’t have a Fenrir Magicite since (spoilers) you fight Fenrir in the game. However! For the 5000 download patch, I would like to present to you, Fenrir's Animation~!

Now i’m off to slave away on our next fan game!



Well, there was a problem when i used the return spell at genesis tree and suddenly i got back to the very first battle i encoutered after i loaded my save file. It was a long way heh.
@arzedna: You need to update DirectX. You can do so here:


@Chaox: That's weird, never heard of anything like that happening... let me have a look at the script and I'll see if it's doing something weird. I'm about at the point of removing that spell for all the trouble it has caused. ><
@Meatballsub: The stutter is not intended, but it seems to just happen on some computers. Is it on large maps only, or also in battle?

Latest patch has been updated to 1.59.

-Fixed an issue with the spell "Return" sending you to a previous battle rather than the current one.
well are you considering making expandsion patch for this game, It's too good to end :(
I am glad you think so! Unfortunately I'm not sure there's a lot more I could do with it besides perhaps adding some more bonus bosses/areas. ;;
Spiritual sequel! Like Bravely Default is a spiritual sequel to Final Fantasy: The 4 Heroes of Light!
Well, Ashiee and I already have some ideas for another game. It would probably be quite a bit less silly and rather than a huge cast would have the job system from FF5/Dimensions. It will probably be quite a while before much comes of it though, but we're thinking about it! All depends how popular this game becomes, which has already exceeded any expectation I had. =)
I'm really looking forward to your next move!!
BTw: Where can i find the moggle to give him the letter for moggle charm ?
He can be found at the Sundiland checkpoint.
Latest patch updated to 1.6.

-Fixed a crash issue related to audio extraction problems. If this issue occurs, a warning will pop up instructing the player to download the fix posted on the game's site, but gameplay will continue with no music for that portion.
-Fixed issues in several places where certain characters being KOed prior to events would cause a game over.

Was thinking about this, and I realized that this game is actually a very nice alternative for people who don't own FFXIV. I guess the only learning curve is references to 1.0? I heard it was some kind of story transition, but I neverstood what it was all about, and how it affected it's remake.
Hmm, I suppose it does kind of explain what happened in 1.0 a little bit. I try to keep the game mostly doing its own thing though so that people who never played it can still enjoy the game.

Basically though, the transition was Bahamut coming out of an artificial moon and going nuts. They used this to (somewhat) explain why the landscapes were so different in the remake. The remake's story starts 5 years later. Player characters from 1.0 were basically just warped away from the destruction (the intro scene in LoB is a recreation of the event), and reappeared in 2.0. There was very little explanation given, as new players played through the same story as old ones, so it was really just a hand wave... giving me a golden opportunity to make up a "inbetween" story for the game's characters, where they were actually warped somewhere completely different and had to undertake another quest before being able to return.
can i have some guidance? how to gather all the char and how to find the mirror of ra ? thank you
Ok.. downloaded it.
I've played all of the FF, but not the XIV... let's face this great challenge you have worked on!!!!

can i have some guidance? how to gather all the char and how to find the mirror of ra ? thank you
Mirror of Ra can be obtained after completing storyline events in the past world. I think you need to have triggered the cutscene with the Masked Man in the cave in Memoria to activate the event. Mirror of Ra is given by the Sage living to the northeast of Silent Woods in the past world.

I defeated Sundi, got into Control Room and was told to go to go somewhere in southwestern continent, but can't find it. I really don't know where to go.


I defeated Sundi, got into Control Room and was told to go to go somewhere in southwestern continent, but can't find it. I really don't know where to go.


If I remember correctly....

Head to Koen, the small village on the southwest continent, and go to the house in the back and talk to the Elder inside.
Reference Guide Added

Added the beginnings of a reference guide to the games page for those who are a bit more interested in some of the jokes/general things we reference throughout the course of the game. Of course everything is not added at this time, but at I will be adding to it quite frequently.
I have a question. How many Summons can i get from this game? Thanks