Updates Legend of Balance to version 1.69 from any previous version. Includes all fixes up to this point, plus the following:
-Fixed an issue where charmed characters with the Genji Glove could cause issues.
-Fixed a hard lock issue in the Thief's Cave.
-Fixed an issue involving saving in the Hallway of Doom.
-Fixed numerous minor text/grammar issues. Thanks to shayoko for screenshotting these.
-Fixed an issue with counterattacks where they could infinitely loop under certain circumstances.
-Fixed an issue where the game would crash when casting the spell "Exit" on rare occasions.
-Fixed an issue where the spell "Reraise" was usable outside of battle.
-Attempted to fix yet another crash involving autobattle.
-Fixed a black screen issue when leaving the Inn in Mielo.
-Fixed an issue where "Ifrit's Cudgel" was not usable as an item.
-Fixed another crash issue with autobattle.
-Fixed an issue where a NPC would appear for an instant and then vanish in Mielo.
-Fixed an issue where the "Ramuh" magicite was granting the "Alexander" summon.
-Added a powered up version of the final boss that becomes available after beating the bonus dungeon.
-Added the option to use the left analog stick on controllers.
-Fixed a rare crash issue involving auto battle.
-Fixed an issue where you could multitarget items without a Salve Ring in some instances.
-Fixed an issue with Back Attack/Pre-emptive messages still not disappearing.
-Fixed a passability issue in Garuda's Peak.
-Fixed an issue where magic evasion was applying to certain spells, causing them not to apply positive effects.
-Fixed an issue where the ability "Wide Volley" could cause enemies to become unkillable.
-Adjusted the Dark Ixion quest so now it only appears in one location on the world map.
-Fixed an issue where confused characters with multiple attacks would cause serious problems.
-Fixed an issue where the messages that display at the start of battle for Pre-emptive and Back Attacks would not disappear.
-Fixed an issue where the status ailment display when targeting party members would not update properly while in Active mode.
-Instant text will now automatically turn off at the start of the game's ending so that the automatic dialogue displays properly.
-Fixed an issue where a plot event could be seen in Port Aquaria earlier than intended.
-Fixed another issue where a Game Over would be gotten if certain characters were KOed ad the start of an event.
-Fixed an issue where the spell "Waterja" could break the damage limit naturally.
-Fixed an issue where the spell "Demi" worked on bosses in the bonus dungeon.
-Fixed a crash issue related to audio extraction problems. If this issue occurs, a warning will pop up instructing the player to download the fix posted on the game's site, but gameplay will continue with no music for that portion.
-Fixed issues in several places where certain characters being KOed prioor to events would cause a game over.
-Fixed an issue with the Return spell returning you to a previous battle rather than the current one.
-Fixed an issue where the airship could become inaccessible if parked in a specific spot behind Malum Arce.
-Fixed an issue where a game over would be gotten if Fievel was KOed when starting a certain plot event.
-Fixed an issue where the Blue Magic spell "Charged Whisker" was the wrong element.
-Attempted to fix a rare ATB related crash issue.
-Fixed an issue where the skeleton quest from the Inn on the Plain did not flag properly.
-Fixed an issue where Karina could dual wield without a genji glove equipped.
-Fixed an issue where characters counter attacking while casting could lock the game up. Characters will no longer counter attack while casting.
-Fixed an issue where Silence did not cancel casting.
-Fixed an issue where Reflect was reflecting abilities it was not supposed to.
-Fixed an issue where one of the bonus dungeon battles would freeze if re-challenged.
-Fixed an issue where beating the game a second time with a cleared file would cause bugs.
-Fixed an issue where a petrified graphic for Toad was missing.
-Fixed an issue where Rune Blade was usable as an item.
-Fixed an issue where you could change party members with Doom applied, and doing so would crash the game.
-Increased EXP given from enemies in the bonus dungeon.
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