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FF:SW IS COMPLETE

  • Illy
  • 04/10/2019 01:11 AM
  • 2958 views
With all the help from my testers, fans, and well, just everyone, this four year endeavor is finally finished. It's been a wild ride, and I don't think it would be as remarkable as I hope it is for you all without Ocean's astounding artwork poured into it! Thank you everybody and enjoy the game!

Below we have our final fiddlebits that were fixed from our testers. Enjoy!

• Redesigned the Earth Falls as well as some maps in the Black Cave and Temple of Fiends to make them more visually appealing.
• Sprint Shoes are free and available from the start, can toggle on or off from the inventory in the menu.
• Fixed the Ship and Canoe problems so you cannot bug out and traverse the world via Canoe or have your Ship disappear completely.
• Fixed the Waterfall and Earth Falls dungeons so the EXIT spell works properly, and so the spell itself does not cast twice for no reason.
• Raised the accuracy on Swords, Hammers, Blades, Axes, Falchions and Daggers to compensate for the seemingly additive miss chance with 2k3.
• Cleaned up a mountain of dialogue. I've decided to drop the whole KEY WORD ITEMS in all caps during dialogue as it's been pretty inconsistent across the entire game. The only exception I've kept to this is the instances of SKY WARRIORS and ORBS as a nostalgic nod towards the original.
• Fixed the WALL spell so it now actually works.
• Lowered the encounter rate during the intro escape from the Sky Castle so players don't feel bogged by random encounters this early.
• Added sound to the Ocean Logo sparkle.

Posts

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Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
Sick dude!
There's a major bug when you board the airship outside Lufenia, after Cid leaves town with the 4 orbs: My character doesn't board the airship but starts walking south and stops at the shore for a while, then I'm teleported to Crescent but my character walks south again and is blocked there.

Also, I can't switch back to Garland after making Ruby the party leader.

Looking forward to keep playing :)

EDIT: Oh and both Fog's and Ruse's description is to raise one ally's defense.

EDIT2: Tried to recreate the airship bug. Now a different bug happens: I do ride the airship but remain in it when I enter Crescent. And entering the menu can also mess the game up at this point.
Corfaisus
"It's frustrating because - as much as Corf is otherwise an irredeemable person - his 2k/3 mapping is on point." ~ psy_wombats
7874
author=Avee
There's a major bug when you board the airship outside Lufenia, after Cid leaves town with the 4 orbs: My character doesn't board the airship but starts walking south and stops at the shore for a while, then I'm teleported to Crescent but my character walks south again and is blocked there.

Also, I can't switch back to Garland after making Ruby the party leader.

Looking forward to keep playing :)
author=Avee
EDIT2: Tried to recreate the airship bug. Now a different bug happens: I do ride the airship but remain in it when I enter Crescent. And entering the menu can also mess the game up at this point.

kermit_scrunch_face.gif
this_is_fine.png
jontron_what_what_the_fuck.mp4

How did I miss this when I checked pretty much everything else... I had like a thousand notes and everything...

The sad thing is, I know exactly what's causing this. When Cid drops the airship on the world map, you board it and fly it to Crescent and have this scene where you stand there and he tells you something and you gain control. What the problem is, is clearly if you don't board the ship, the movements are set up to take you to Crescent and by that point, it should've already used up all its move events (hence why you walk to the coast and stare out at sea like a legendary weirdo).

When you don't mount, it waits a period of time (instead of using the "Wait All Movement" command) and then just assumes you're there.

The second bug is a complete mystery to me because you're set up to land outside. Also, there wouldn't be that menu bug if it weren't for the wonky way the menu comes up. If it were just the default menu, the events would override the menu being accessed (or you could deny menu access using the proper command), but because there's 3 common events being referenced if you click the menu button, it starts the sequence.

Day 1 bug fixes are a GOOOOOOO!!

(I suck as a tester)
Illyyyyy wake up I wanna play more, what Avee said killed me too.

Also I got into the airship first, it went to the town, and as it was landing it went back up and then teleported to the town. Cid then talked to an airship in the town then ERROR game crash
Cap_H
DIGITAL IDENTITY CRISIS
6625
Congratulations! You can focus on snek now. I'm actually quite hyped about this.
Fun so far, but I'm stuck. The ship did not appear when the elf king gave it back
author=Qhwood
Fun so far, but I'm stuck. The ship did not appear when the elf king gave it back


Are you using the most up-to-date version? The ship should appear at the southern dock of Elfheim once you speak to the King after acquiring the Orb of Fire.
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