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Demo Release Date

  • UPRC
  • 06/06/2021 03:29 PM
  • 207 views
The Penumbra Crystallis demo is tentatively slated to be uploaded on June 10. It may be a few days later than that depending on how testing goes. If I can't put the demo out there then, expect it before Sunday, June 13th.

Also, as always, you can check the following links for more frequent updates on the game since I don't post everything on RMN these days.

Dev Blog: https://penumbracrystallis.blogspot.com/
Discord Server: https://discord.gg/FtNhY8H

Posts

Pages: 1
As always its perfect game! You are really doing best job in this community URPC. But what world would be without complaints.

Please make wider passages in towns with NPCS. They are getting in a way of the player, it's so annoying.
That's a clear violation of my golden "minimum width of two tiles" rule. Please hear your players' cries. :D
Can also place blank events in 1-tile passages, pretty sure RPG Maker won't allow NPCs to randomly wander onto event tiles, even if the event is empty/walkable.
UPRC
Exciting, but ultimately pointless.
6277
author=WCouillard
Can also place blank events in 1-tile passages, pretty sure RPG Maker won't allow NPCs to randomly wander onto event tiles, even if the event is empty/walkable.


That's what I used to think, but it looks like they ignore them in MV. I'll probably just set up predefined patterns for certain NPCs to make sure they don't obstruct the player.
author=UPRC
author=WCouillard
Can also place blank events in 1-tile passages, pretty sure RPG Maker won't allow NPCs to randomly wander onto event tiles, even if the event is empty/walkable.
That's what I used to think, but it looks like they ignore them in MV. I'll probably just set up predefined patterns for certain NPCs to make sure they don't obstruct the player.


You may also be able to find a plugin that allows players to push NPCs with random movement, like just pressing a direction on them will make them move out of the way you're pressing.

A lot of 16-bit era games had that functionality and I am almost positive I've seen it for Ace, gotta me something like that for MV.
author=WCouillard
You may also be able to find a plugin that allows players to push NPCs with random movement, like just pressing a direction on them will make them move out of the way you're pressing.

A lot of 16-bit era games had that functionality and I am almost positive I've seen it for Ace, gotta me something like that for MV.


I also thought of that, here is plugin I found out:

https://forums.rpgmakerweb.com/index.php?threads/auto-push-npc.47897/
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