So it's been just over a week since the full release of BLANK and I have to say, I'm really impressed and pleased to see how well the game's been received so far. I've already received a few pieces of fan artwork, some kind comments and even some helpful comments of criticism and advice from other RPG developers in regards to how I can go about improving the game overall.
But it's not all been sunshine and rainbows for the game (Well it never really is for the world of Transech). There have been a few minor and major bugs to surface after the game's release that have either annoyed a player or impeded their path and some minor changes people have requested to improve the game. While I won't go into too much detail about the future changes, I will briefly give you a small taste on what's to come.
First off, I've been fixing and adjusting some of those pesky typos that have been kindly pointed out to me. With a game as big and word-involved as BLANK, I'm bound to make a few (lots) errors with grammar and punctuation. I've been hard at work to remove these little pests, so hopefully the game will appear much more presentable.
Second, I've cleaned up or replaced many of the dirty sprites that existed in BLANK before-hand. This includes Battler and Overworld sprites.
Here are some examples:
FLORRUPTED - New (Left) Vs. Old (Right)
GOLIATHAN - New (Left) Vs. Old (Right)
NEW LUMENAX OVERWORLD SPRITE
NEW SONUVOX OVERWORLD SPRITE
Thirdly (is that even a word?), I've buffed/nerfed a few of the battle systems, mainly Contasma. Now sporting a well-needed buff on all his stats, hopefully he'll prove to be a much more useful asset to the team, rather than the useless sad spirit he is now.
I don't currently have a set date for the new update's release, but I'd advise to keep a close eye on this page for any further details. That's all for now, everyone!