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General Features

- A dark sci-fi set in a large, dystopian city.
- Planned length: ~9-10 hours.
- 4 playable characters.
- Choice and consequence – your decisions will have impact on the world around you.
- No levelling up or experience points. Acquire skill points by making progress and use these to learn new skills and passive bonuses for each character.
- Visible enemy encounters.
- Non-linear locations. Use hacking, lockpicking, charisma, and wall smashing to find alternate routes to your goals.
- Grenade crafting and Medicine making. Use ingredients to create various grenades and medicinal pills.
- Watch morale of your teammates! Morale makes your allies more efficient in battle and out of battle.
- 3 difficulty modes – Casual, Hardy, and Dystopia.

The game will be commercial upon release, but there will be a free demo of the first act.

Story

Holt Allaway is a skilled engineer, specialising in the construction and programming of robots. When the government approached him to sign up for a military programme to create battle machines, Holt declined, not wishing to create weapons of war. He expected this wouldn’t go down well, and he was right. Shortly after, the officials fabricated a story that he was conspiring with underground movements against the government and convicted him of a crime he did not commit.

Upon being arrested, Holt is taken to a temporary holding facility where all arrested criminals are brought for an interrogation, as well as a verdict that decides their fate. Some are executed, and their organs are harvested and sold. The others are taken to high-security prisons and used as labourers or test subjects.

Shortly after an interrogation, the holding facility is attacked by corrupted machines, and chaos ensues. A scout bot that’s remotely controlled by a mysterious individual calling himself Cai sets Holt free and instructs him to escape. Holt joins forces with a smart scientist Chloe and an assassin Lorelei, both of whom were also imprisoned, and flees the facility.

However, their ordeal has only started. With no allies, few resources, and government police on their heels, they must find any means to survive and escape this condemned city - a City of Chains.

Latest Blog

No blog entries have been posted yet.

  • Production
  • Commercial
  • Matseb2611
  • RPG Maker VX Ace
  • RPG
  • 06/05/2015 09:23 AM
  • 01/03/2017 10:45 AM
  • N/A
  • 18774
  • 11
  • 0

Posts

Pages: 1
Another game from Matseb so soon? Cool, I guess, although it's a pity Incitement 3 is still stuck in Greenlight. Anyway, I'm always up for another cyberpunk dystopia, and this feature list you have sounds very impressive. However, the bar has been set pretty high in this genre recently by OMNIS: The Erias Line. You would probably find it quite helpful to check it out, if you haven't already.

All the best.
Yeah. I've only recently started on this project, so it'll probably take a fair few months of development at least (though I should be able to release the first hour demo sometime this month). Thanks for checking it out and for the suggestion. I'll take a look at OMNIS. Just looking at its page, it says it's only 2-3 hours long though, so the length is going to be considerably different between the two games. Thanks.
^ Yeah, but that's because it's the page for demo, and that was the demo length. In one conversation the creator actually mentioned a possible full length of 20 hours, so the length might well be different in the other direction.
Hi Fanatik007. Sorry about a late reply. The game is out on Steam. Here is its page for anyone interested: http://store.steampowered.com/app/412170/
Sailerius
did someone say angels
3214
If you're planning to go commercial with this, it's probably a good idea to not have the title be the name of the setting of Dragon Age II.
author=Sailerius
If you're planning to go commercial with this, it's probably a good idea to not have the title be the name of the setting of Dragon Age II.

Well, given that it apparently already managed to sell nearly a 100k copies, I would say it didn't cause too many problems. Though, I do wonder why the game isn't marked as "Complete", then.
Pages: 1