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Like Legionwood? Check out the sequel! http://rpgmaker.net/games/3811/

In production since 2007, Legionwood: Tale of the Two Swords is an epic length traditional role playing game created in RPG Maker VX which was completed in late 2010.

Featuring accessible, familiar gameplay reminscent of the early Final Fantasy titles, Legionwood offers you a 20+ hour long quest set in a massive fantasy world filled with challenging enemies, involving quests and tons of character customisation options with the in depth AP Character System.

The world has been at peace since the Great War ended 1000 years ago. Now, an ancient antagonist is ready to set in motion a plan that has been in the making for centuries. Take control of Lann Northshire, an ordinary peasant who is unwillingly thrown into a conflict that will soon engulf the entire world. The fate of Legionwood hangs in the balance. Will you be able to restore peace to the land? With a thrilling story of love, revenge, war and peace, Legionwood is an adventure that you won't want to pass up!

Latest Blog

Legionwood: Mysteries of Dynastland DLC now available!

Wow, talk about not meeting deadlines, right? Some of you might remember that I annouced a Legionwood expansion pack, way back in late 2010. Although it ultimately ended up being cancelled due to hard drive failure, I managed to recover some of its assets a few months ago and, rather than doing the logical lazy thing and recycling them for Legionwood 2, I decided to piece them together and release the resulting mess.

So then, this is the Legionwood expansion I promised all those years ago but never actually delivered? Well, not really. But it's still a pretty cool addition to the Legionwood world.



Legionwood: Mysteries of Dynastland is an expansion pack/DLC for Legionwood: Tale of the Two Swords. Featuring a huge new story dungeon set in the midst of the game's chaotic fourth act, as well as a considerable number of all new optional endgame quests, a revised final dungeon and over a dozen new Techs to learn, it expands the original game's playtime by at least three hours and adds several long awaited features to game, including a graphical world map and quest journal.

The main addition in Mysteries of Dynastland is the titular Dynastland dungeon, which takes place between the Sealed Library and Lost City Crebt areas in Chapter 4. This sprawling dungeon crawl is filled with new enemies, puzzles and challenges to test your skills against, and also reveals the never-before-seen backstory of Zanthus and his long lost homeland as your party searches for the mythical Purity Crystal, an ancient Precursor artifact rumoured to be able to manipulate time itself.

Other notable additions to the game include 12 brand new Techs, including unique Techs exclusive to certain characters, a new set of powerful Dynastland equipment, a late-game "scavenger hunt" quest that will take you to the furthest corners of the world, a complete overhaul and rebalancing of all late game content and an expanded final dungeon with a new, harder version of Castoth to fight -- in both the normal and "true" varieties. Overall, it pretty much turns the final act of Legionwood into a completely new game, which was one of my main goals as I was always rather unhappy with how rushed that part of the game turned out.

Anyway, if you're itching for some new adventures, you can grab the DLC here. Simply point the installer to your Legionwood directory and extract, overwriting files when prompted. In order to experience the new content at the appropriate difficulty level, I recommend either starting a new game or loading a game that was saved before the Sealed Library, though most of the new content except for the Quest Journal can still be accessed otherwise.

Check out these screenshots to see some of the new locations in the game:









And with that, I'm off to work on Legionwood 2 again. Happy adventuring! :)
  • Completed
  • Dark Gaia
  • RPG Maker VX
  • RPG
  • 11/02/2008 11:38 PM
  • 01/03/2023 05:44 PM
  • 07/03/2011
  • 1581762
  • 170
  • 42777

Posts

Your welcome.

And here's how to fix that other problem.

Go into the BGM folder and first copy, then rename the file "jbmsc024" to "Crysta"
When I make it to the mythril mines I get the

Unable to find Audio/BGM/06a-Battle_Field

message. Do you know where I can find it?
Will my save from version2.3 work for version 3?
THIS IS THE BEST GAME I'VE NEVER PLAYED
Umm... Please don't spam the game topic. If you don't like the game don't play it. Simple.
ummm
i hv donlod it
n realy enjoy the game
problem is,
after i save my game,
the next day when i run the game,
my save data is disapearr
anyone can help me??
T.T
Ark
Wario's-a number one!
1770
So I was planning on playing through this and reviewing it, I made it to the sewers before I called it quits. But I have to ask you, do you need to use 60 lines of dialogue every time a character speaks? Honestly, the Ogre boss is a great example, they just rambled on and on. Every single random NPC tends to do this, but the time I gave up I was pressing F12 every time I accidently talked with a generic NPC. Honestly, why did you make it pause every time a period was placed? I'm sorry to say Gaia, but this seems to be your most generic piece of crap game you've made yet. And your horror series was pretty far up there before I tried this.
Downloaded the new version (3.21). Is there something I'm missing? The enemies seem to be brutal no matter where I go. I did try Gaia's cave but one round of attacks from bats all targeting one character = game over. Where should I level?
Yeah, I changed that around now. Gaia's Cave is no longer your first stop. Instead, just stock up on equipment, buy some spells, go into Character and buy some AP, then just head to Selatan Plains.
To spend AP, open the menu, go into Character, and hit A. Spend it on Attack/Intellect and Defense to start.
Also, it might help to know you can save by sleeping in the bed in your house.
So after seeing this game all over the place since forever, I've decided to try it. We'll see how this goes...
I actually liked this game quite well without all the different edits and what not. It was a fun little romp with a great battle system - sure the battles were a liiiiiitle bit long, but you needed to use a bit of strategy to beat them. They'd have been better if there were fewer, but the rewards were higher, so that it balanced out a bit more, but I liked it just fine the way it was.

Guess I'll check out the newer version anyway. XP
Annnnnnd the error carnival starts right at the title screen!

"Unable to find Graphics/Characters/$Veiculo(10)"

:|
What? I was sure I fixed that! How can this be?
Nobody else reported this at all. There are people all over the place who've already beaten the dang thing.
Yeah I just tested it myself and that error doesn't happen. Your download must have corrupted or something try it again. If not, I'll upload the file myself.
Worked fine for me. Did you install the font - that's the only thing I can think that may be wrong... unless your download corrupted.