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Bosses

  • Luc
  • 08/19/2016 02:47 PM
  • 2733 views
I don't want to spoil the bosses already. However, I handle every Boss Battle different and I put a lot of work in them. Not only me, every boss gets a few concept arts, they are getting their first sprite and after that they get some animations. That's why I want to show some screenshots to show the size of the bosses. The sprites and animations are made by Avee.







The music for the boss battles was made by IƱigo del Valle. It's called Roar of the Mighty.

Posts

Pages: 1
Wow, I really do like the look of it, the spider boss especially! Your artist really did a wonderful job with the sprites. I also do like the layouts of the boss fight areas.
author=KoopaKush
Wow, I really do like the look of it, the spider boss especially! Your artist really did a wonderful job with the sprites. I also do like the layouts of the boss fight areas.

Thank you! :) I'm really happy with the skills of Avee. Also, every boss fight in the game has a unique way the beat. Some require you to use items that you've found in the dungeon or other dungeons. For example, you need to use the bow and arrow to hit the weak spot on the tail of the snake.
Sounds reminiscent of Zelda. The fact that each boss requires you to use the tools and skills you've recently acquired to defeat it is probably my favorite aspect of the Zelda franchise, so this sounds quite promising. Bring on the giant spiders, baby!
Hi, I just came here to say that I didn't forgot about this game, and for what I saw so far, this really has potential to be great. So I'll keep patiently waiting until it comes out, and I wish you good luck with it! :)
author=WheelmanZero
Sounds reminiscent of Zelda. The fact that each boss requires you to use the tools and skills you've recently acquired to defeat it is probably my favorite aspect of the Zelda franchise, so this sounds quite promising. Bring on the giant spiders, baby!

I'm not trying to be a Zelda clone because I think Zelda games are masterpieces. But you can find some ideas from a game like Zelda here and there.

author=Ilan14
Hi, I just came here to say that I didn't forgot about this game, and for what I saw so far, this really has potential to be great. So I'll keep patiently waiting until it comes out, and I wish you good luck with it! :)

You better not forget about it. :p I will remind you when it comes out. I have a lot of material to work with. To give you an idea, I'm around 50% of what I want with this game, maybe 40%. However, I'm not building this from a starting point of the player. I started with the things that I didn't like to make and do the more fun stuff later so making the game is getting more fun later on.
author=Luc
author=Ilan14
Hi, I just came here to say that I didn't forgot about this game, and for what I saw so far, this really has potential to be great. So I'll keep patiently waiting until it comes out, and I wish you good luck with it! :)

You better not forget about it. :p I will remind you when it comes out. I have a lot of material to work with. To give you an idea, I'm around 50% of what I want with this game, maybe 40%. However, I'm not building this from a starting point of the player. I started with the things that I didn't like to make and do the more fun stuff later so making the game is getting more fun later on.


That is a good strategy. Hopefully it will work out for you! :)
Pages: 1