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Progress Report

Nora's Tale Version 1.4 Changelog

-Fixed a bug where the player was unable to progress if he died at a certain point in the Clockwork Citadel.
-Fixed a bug where item drops would not disappear when a player left the area.
-Fixed a bug where the player character froze if he received damage while using the hookshot.
-Fixed a bug where a certain button in the Frigid Fortress could not be pressed by a statue.
-Fixed a bug where a certain enemy in the Corrupted Castle would not reset.
-Fixed a bug where certain blocks in the Clockwork Citadel could not be pushed if the player left the room through the northern door.
-Fixed the puzzle in the Frigid Fortress Cave. The player can no longer get stuck here.
-Fixed text cut-offs during the intro scene.
-Bombs no longer block movement.
-Updated the books in the library to be more descriptive about the locations of certain items in the game.

Progress Report

Nora's Tale Version 1.3 Changelog

-Fixed a bug where the player character froze if a certain enemy in the Corrupted Castle teleported while being hooked.
-Fixed a bug where a certain lever in the Blazing Bastion wouldn't flip if the player hit it with the sword.
-Fixed a bug where broken blocks in the Clockwork Citadel would turn purple
-Fixed various text cut-offs and typos

Progress Report

Nora's Tale Version 1.2 Changelog

-Fixed various dialogue cut-offs
-Increased trap activation delay for blade traps from 5 frames to 8 frames
-Fixed a bug where the player character froze if the Furnace Demon teleported while being hooked.
-Fixed a bug where the player character froze when she died while the hookshot was active
-Fixed a bug where blocks in the first dungeon were unable to be moved again if the player left the room after moving the blocks
-The grappling targets in front of the Blazing Bastion were made more obvious
-Added a savepoint in the final dungeon
-Nerfed the damage and hp of the final boss
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