Story:
Princess Annabelle was having a typical day at the beach, collecting crabs for supper. While doing so, she sees a man lying unconscious by the water's edge. She immediately takes him back to the castle, and tends to him until his consciousness returns. When he does, he shows classic signs of amnesia: No knowledge of who he is, and memories are difficult to surface.
Annabelle calls him "Edge" (after how she found him), and believes a walk in a nearby woods would benefit him greatly. While the walk does do him good, they run across a mysterious person that seems to want Edge dead. During this confrontation, Annabelle sees how Edge fights, and connections to certain legends start formulating in her head. To her, Edge may be the Chosen One, fated to defeat an unspeakable evil. If it's true, will he actually be able to?
Personal Note:
This game is a submission to the Golden Age of Game Making, using (or subverting) cliches, developed in the space of about a week, and made with the RPG Maker 2000 (or RPG Tsukuru 2000) engine.
The graphics are from the FSM site before it went down. So they're not rips.
Princess Annabelle was having a typical day at the beach, collecting crabs for supper. While doing so, she sees a man lying unconscious by the water's edge. She immediately takes him back to the castle, and tends to him until his consciousness returns. When he does, he shows classic signs of amnesia: No knowledge of who he is, and memories are difficult to surface.
Annabelle calls him "Edge" (after how she found him), and believes a walk in a nearby woods would benefit him greatly. While the walk does do him good, they run across a mysterious person that seems to want Edge dead. During this confrontation, Annabelle sees how Edge fights, and connections to certain legends start formulating in her head. To her, Edge may be the Chosen One, fated to defeat an unspeakable evil. If it's true, will he actually be able to?
Personal Note:
This game is a submission to the Golden Age of Game Making, using (or subverting) cliches, developed in the space of about a week, and made with the RPG Maker 2000 (or RPG Tsukuru 2000) engine.
The graphics are from the FSM site before it went down. So they're not rips.
Latest Blog
Remake in RPG Maker MV on the way.
- Rose_Guardian
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- 11/16/2015 10:17 PM
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- Completed
- Rose_Guardian
- RPG Maker 2000
- RPG
- 07/25/2015 01:14 PM
- 06/06/2023 03:25 PM
- 07/25/2015
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