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Beloved Rapture is a narrative-driven indie game in the style of the “classic” role-playing games.

It combines the best elements of a SNES-era RPGs (an immersive game world, tough puzzles, dungeons), with a more "cinematic" focus - akin to an Adventure Game.

In its earliest form, the project originated all the way back in 2008 - but it was not until 2014/2015 that I pulled it out of hiatus, and truly redefined my overall vision for the game. I started recreating game from the ground-up.

Rather than following a traditional game narrative, it moves through "chapters" that explore each character's backstory--spanning across years, and even decades of time. Ultimately, the diverse cast is united in a single, tumultuous conclusion.

Beloved Rapture is highly cinematic, and not everyone's cup-of-tea. But for those looking for a detailed (anime-inspired) story, you may very well enjoy it.

- Evocative storytelling that spans many hours and dynamic character scenarios.
- Final Fantasy-esque, turn-based battle system - face off against many challenging enemies & bosses to gain new skills.
- Endless replay value: dozens of chests, items, and small secrets hidden on every map!
- Extensive soundtrack that boasts many beautifully composed, original tracks & sound effects.
- Simple and intuitive controls allowing high accessibility for players of all skill levels.

Follow Beloved Rapture's progress also on:
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    "There truly is no denying that this is one of the most beautiful RM games that's ever been released."
    - Neophyte

Latest Blog

Act 1 Completed - Testing Begins

After quite a long silence, I wanted to post a thorough update for everyone here. I'm very excited to announce that (if all goes as planned) the first download in more than five years will be released on RMN, before the end of March! But don't quote me on that.

"Act 1" of BR is pretty much completed, and it feels extremely gratifying. I'm still negotiating exactly how long to make the entire episodic story, but the upcoming download will be at least 5-8 hours and cover a lot of ground. The game will enter a beta testing phase over the next several weeks. (Thanks to Little Wing Guy, Dyhalto, Kaempfer, Craze, LordBlueRouge and many others for their help!)

There have been a lot of instances (up to 3 months at once, sometimes) where my personal life/day job swallowed every drop of my free time. Thus, BR was placed on a permanent back-burner - and no work was getting done. It's been a very tumultuous road to even find the mental willpower to continue with this ancient project - which now probably has one of the longest development times in the entire community. There were many days when it seemed as though continuing work on the game was completely fruitless.

Toward the earlier half of 2017, my schedule finally opened up, and I was filled with a deeply renewed interest. After that point, progress picked up dramatically - and the momentum returned even greater than before.

Future Development

Over the past 9 months, there have been many exciting milestones behind-the-scenes; including the hiring of two pixel artists, a project composer, and a new illustrator. I will announce more details (and media) related to my overall plans at a later time, but here are a few example of the (WIP) content being produced.

New Illusration (WIP) by artist Yioshka

A "proof of concept" rough example of original tiles for BR

Official logo by Tardis/Finbeard

Finalized title screen by Zedotagger and Caladium

Thanks again to everyone in the community who have been extremely supportive and patient with me. The game still is far from perfect, but we've reached a pretty exciting milestone in finishing Act 1. (That isn't to say it won't be updated, revamped, or fixed up in the future). It feels like a nice opportunity to take a breather, release the download for RMN, and continue gathering feedback.

I believe there are many great games yet to come from Rm2k3 (Dethmetal and DHM, I'm looking at you tbh) and frankly, I'm both shocked and elated that an interest in the engine still endures after over a decade.

I'll keep everyone updated when exactly the game will be uploaded. A lot of it will come down to the testers' schedules.


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crap the download doesnt work. make a download on this site!
not found!! What happened? I guess the link broke.
Can't wait to play it but I can't! Waiting patiently for a good link download.
Looks good, I haven't downloaded it, but sweet screens
RMN sex symbol
Hey Blind your link is down, unless you took it down on purpose then all good.
Your mapping is awesome, but to be honest, this game bores me. You need more interaction with the player.
I love Beloved Rapture's maps and grass/falls locations. Screw the plot, check out that awesome maps.
Wow, this is certainly a larger download than most of the games on here. I hope it's good!
I loved the maps too! it can still improve though! maybe you should throw in some plot-changin decision or something. Also, change the highlight pattern of choices in the menus, i once chose " quit" instead of "save " and i had to go over a big chunk of the game =_=. i long for the final realease!
This game is fantastic. Who cares what you all think, this guy is a genius. A lot of people may not like this game because they do not understand it from beginning. Well that exactly why it's a super game. I mean wouldn't you wanna know what happens next after being puzzled from start towards near the end. The action and drama is brilliant. So is the dialogue and the music can be boring at times but is also very exciting most of the game as it mainly focuses on the plot. I only wish the game was longer.
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
obsorber, I think you are really far from the truth.
Hey Blindmind. You may've sent me a PM, but I didn't get it. Email me at tylertothemiles@Gmail.com
Developer, Starless Umbra / Heroes of Umbra
Next time you post a screen I wanna see a demo again.>:]

obsorber tell me about yourself. what are your favorite pokemans
So I go to download this...and I see a 26min wait. wee...
Also, the pokemans comment is hilareous.
Sorry about that, Relyt. I'm updating with a new version this summer that I promise will be smaller. =[
I hope you're still working on this!
This is a nice game! Good job :D only thing is, I wouldn't really say that it's an original soundtrack considering that there are other artists in this game that are not listed in the above credits. :/
The infamous Rei-
I'm actually really looking forward to the next demo. Despite what all the people said, I was personally still able to enjoy this game. Though I'm still not very far in the game, but anyway.
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