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Beloved Rapture is a game that takes place amidst an epic conflict, though its heart is most deeply concerned with the intimate human relationships of its characters.

Personal and interpersonal stories take center stage. Characters challenge not only the next looming dungeon boss—but themselves, and their own demons.

Existentialism, spirituality, family trauma, LGBT themes, and friendship are all important elements of Beloved Rapture's story, and are treated with the reverence they are due.

Johan, an introverted young man from the countryside, finds himself thrown into a conflict beyond his comprehension. The Aeons—an enigmatic religious faction—move ever-closer to his hometown.

Now faced with a threat to his once-elysian way of life, Johan must contemplate the role he is destined to play in their escalating conflict.

At his side are Aiden, the mysterious son of a Shrine caretaker, who has trained since childhood in the mystic arts; and Crystal, a runaway noblewoman intent on ending the war before it reaches her family.

Through their travels, Johan is intrigued by Aiden's increasing fascination with him, as well as the appearance of Draco, an Aeon soldier with a connection to his own mother.

Latest Blog

Kickstarter Has Launched!

At long last, our campaign is live! :D

View it here!

I've also finally wrapped up our first full trailer of the remaster, which you can watch below.

It's been a long and arduous road over the past 12-15 months of remastering Beloved Rapture as a commercial title - and of course the journey is far from over. It's been unbelievably humbling and rewarding. I've held off on over-posting here at RMN, as quite a lot of the game had to be rebuilt from the ground-up, and that took considerable time.

While I initially thought I could simply "swap out" the tiles from the old version, my team collectively made the decision that we should give it our very best effort, so over 80% of the content has been created from scratch. I wanted to take everything I've learned over the past ten years - not just RPGMaker familiarity, but my developing skill as a writer - and put it to its best use.

I've dipped my toes into the wider Indie world while attempting to market the game, and that in itself has been awesome to experience as well. More passion (and competition) than I ever could have imagined.

If you can, help me spread the word! It's been my dream for a long time to not only create a full commercial game with Rm2k3, but a prove that it was possible to design one with entirely original graphics and music. And we seem to finally be moving steadily along that path.

I've gone ahead and removed all of the old screenshots from the game, to avoid any confusion for new players.

A few people I want to thank as well!
  • Chuck Simpson (Tardis) for the game's logo, concept sketches, and various pixel commissions.
  • Willy B for his pixel art contribution.
  • Becca Bair for her contribution.
  • BadLuck of Stegosoft Games for being a good friend and mentor to me.
  • #MeridianDance IRC / Discord channel.
  • RPGMaker.net staff.
  • Kentona for just being awesome.
  • Jordan Chin for his interest in BR and willingness to collaborate on music.
  • Brandon Abley for his involvement.
  • Lily Croffi for supporting my vision since the very beginning, and for her wonderful character designs that endure in the project to this day.
  • Yioshka for her wonderful new art.
  • Joseph Seraph for moral support, and for contributing superb spell animations.
  • Vagrant Pixels for the astonishing portrait work.
  • Tau for mapping assistance.
  • Lian Wu for the Chibi artwork.
  • DragonHeartMan for his support over more than a decade.
  • Dethmetal, Little Wing Guy, Ciel, Giznaps, Dyhalto for past beta-testing.
  • LordBlueRouge for being an enduring friend to me, and for his boundless (and often inexplicable) enthusiasm for making Beloved Rapture the best it can be. Through his immaculate beta-testing and script re-writes, LBR persuaded me to go full-indie with BR, and for that I am forever grateful.


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crap the download doesnt work. make a download on this site!
not found!! What happened? I guess the link broke.
Can't wait to play it but I can't! Waiting patiently for a good link download.
Looks good, I haven't downloaded it, but sweet screens
RMN sex symbol
Hey Blind your link is down, unless you took it down on purpose then all good.
Your mapping is awesome, but to be honest, this game bores me. You need more interaction with the player.
I love Beloved Rapture's maps and grass/falls locations. Screw the plot, check out that awesome maps.
Wow, this is certainly a larger download than most of the games on here. I hope it's good!
I loved the maps too! it can still improve though! maybe you should throw in some plot-changin decision or something. Also, change the highlight pattern of choices in the menus, i once chose " quit" instead of "save " and i had to go over a big chunk of the game =_=. i long for the final realease!
This game is fantastic. Who cares what you all think, this guy is a genius. A lot of people may not like this game because they do not understand it from beginning. Well that exactly why it's a super game. I mean wouldn't you wanna know what happens next after being puzzled from start towards near the end. The action and drama is brilliant. So is the dialogue and the music can be boring at times but is also very exciting most of the game as it mainly focuses on the plot. I only wish the game was longer.
I'm not comfortable with any idea that can't be expressed in the form of men's jewelry
obsorber, I think you are really far from the truth.
Hey Blindmind. You may've sent me a PM, but I didn't get it. Email me at tylertothemiles@Gmail.com
Developer, Starless Umbra / Heroes of Umbra
Next time you post a screen I wanna see a demo again.>:]

obsorber tell me about yourself. what are your favorite pokemans
So I go to download this...and I see a 26min wait. wee...
Also, the pokemans comment is hilareous.
Sorry about that, Relyt. I'm updating with a new version this summer that I promise will be smaller. =[
I hope you're still working on this!
Conquest is made from the ashes of one's enemies.
This is a nice game! Good job :D only thing is, I wouldn't really say that it's an original soundtrack considering that there are other artists in this game that are not listed in the above credits. :/
Devil's in the details
I'm actually really looking forward to the next demo. Despite what all the people said, I was personally still able to enjoy this game. Though I'm still not very far in the game, but anyway.
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