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Happy Holidays! (Year-End Updates)

  • Blind
  • 12/24/2016 04:56 PM
  • 2036 views
Just wanted to pop in and wish everyone here a great Holiday season~

(We need joy and peace more than ever after this questionable year, right? XD)



I hadn't left the "vibe" for BR's development in a good place after my last update, but I'm happy to say that design work has finally restarted! Thanks to several of my testers, especially LordBlueRouge, I was able to piece-together several different copies of the game, and production started up again. Thankfully, I've been able to budget at least 5-10 hours a week to keep the momentum going.

What will 2017 see for Beloved Rapture?

Hopefully, a completed game! This wouldn't be a huge achievement, considering I'm over 12 months late on my release date goal. XD But, we all know how things roll around here. I'll be really buckling down to finish this thing, and I probably won't post many major updates on RMN until I've finished.

When I say "completed", I mean to say Act 1 will be released, which is the initial 5-8 hours, the "Fellowship of the Ring" of the larger story, I guess you could say. Act 1 will be largely self-contained, and contain 3 full dungeons. But will it have a proper ending?

...Well, I won't spoil that. XD

Beyond Act 1?

That's a good question. What I will say is that my plans for developing RPGs won't end with BR. Although the title is still tentative, I have been entertaining the idea of a much shorter prequel project (in the legalized/commercial Rm2k3) - which will be a much briefer, "tighter" project in both gameplay and story. It'll be a departure for me; being much more dungeon-focused and with a smaller cast of characters.

Hopefully, this will allow me to focus my energy more concretely on character-building and tightening up the gameplay itself, with the game's "universe" having been generally established.

Will it be freeware or commercial?

Act 1 will be a free game for the Tsukuru version of RPGMaker.

Future projects are up in the air. Although obtaining original art assets that match the original BR's visual quality will be challenging, we don't think it's impossible. I've already hired a composer to produce some preliminary tracks as well, which I'll share at a later time!

If the pieces fall into place, I'd certainly like to take a cue from Ara Fell (etc) and explore the potential of a fully-realized product; something I could confidently see on Steam some day.

(Again, just to clarify, Act 1 will be free - I'm referring to future prospects).

---

Again, I can't thank everyone enough for the support over these many years.
(─‿‿─)

Best,
Blind

Posts

Pages: 1
author=Dyhalto
Commercial?! Bah Humbug!

Amid a landscape of everybody's RM projects going commercial, why not aspire to create an outstanding free game?

Well, some of them probably deserve to, and some of them don't. XD But yeah what Tau said, this project will remain free.

I was just rambling a bit about future prospects.
Tau
RMN sex symbol
3293
author=Dyhalto
Commercial?! Bah Humbug!

Amid a landscape of everybody's RM projects going commercial, why not aspire to create an outstanding free game?
Didn't you read. Everything you're seeing from the page will be a free release man.
Commercial?! Bah Humbug!

Amid a landscape of everybody's RM projects going commercial, why not aspire to create an outstanding free game?
Pages: 1