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Steam NEXT Fest Demo

  • Blind
  • 10/05/2022 09:42 PM
  • 892 views
Hi everyone! Some good news to report today!

After multiple years of work, I have released the first ever public demo of the new "commercial" BR!

Those who know me...know that I don't do this very often. I suppose RMN has taught me to hold my cards close to my chest, so to speak. xD

But with some nudging from my publisher, I decided to go for it! I'm very proud of the work we've done, and the time felt right to show it off! It's been a long time coming, that's for sure.

Giznads and I have collaborated nearly every day on revamping this project into 16:9 widescreen, and overloading the menus/battles with customization. In many ways, we pushed Rm2k3 further than I previously thought possible.

Rather than offer a gameplay "sandbox", I chose to let the player experience the first chapter of the game. (In total, 5-6 of them are planned). I have 3.5 chapters currently completed, but the 1st one stands on its own as a nice introduction to the mechanics and characters.

Since it's released as part of Steam's NEXT FEST, the demo will only be playable/available for a limited time. I expect the publisher will pull it after October 10. So grab it while you can, if you're interested! If you enjoy, you can Wishlist the final game due out in 2023.

Download Here!

Steam doesn't allow reviews for demos, but I believe RMN does! But if not a full review, any small bits of feedback helps.

Posts

Pages: 1
CashmereCat
Self-proclaimed Puzzle Snob
11638
I mean, I'm all about keeping it up permanently until the full version, but hey, that's just me :O i can only see the demo drawing in more sales tbh lol

BUT YOU KNOW ME i give everything out for free i'm a pirate arrrrrrrrrr ;)
author=Darken
Grats on the demo release! It's really reccomended by a lot of indie devs that you keep the demo around for at least 2 additional weeks because I find a lot of people will download a bunch of demos and not get around to all of them til later but also it gives youtubers/streamers time to record/edit a video and I find those tend to give the best post-festival boosts.

Good call!

Despite my reservations, it seems the demo is having a positive effect. Even now, the wishlists are steadily rising! So I am definitely open to negotiating with him to keep it uploaded a while longer, lol.

Btw, looking forward to your thoughts in particular Darken.
Grats on the demo release! It's really reccomended by a lot of indie devs that you keep the demo around for at least 2 additional weeks because I find a lot of people will download a bunch of demos and not get around to all of them til later but also it gives youtubers/streamers time to record/edit a video and I find those tend to give the best post-festival boosts.
Pages: 1