I've always considered this project one of my greatest contemporaries, and it's one that has always inspired me, despite our fundamental differences in development styles. I've seen both this project and my own grow over the years: BR was always the beautiful, cinematic brother to SU's hacky romp 'n' stomp gameplay-driven releases.
I'm still hoping one day you'll release something that'll prove to me this is more than several stunningly gorgeous screenshots. :P