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(Picture by Greerenz)

Anirone is a game about a girl name “Anirone” who has been locked inside a house. She need to find a way to get out of her room by collecting several things in another world. There will be many obstacles along the way, and only you have the power to help her go through them all!!


General Details
- Use default RTP and some imported resources and scripts.
- Full of puzzles. Most of them are “extremely hard” to solve. Be cautious…
- Various ways to deal with things. Many choices for you to be chosen.
- Multiple endings. 4 Bad Ends , 2 Neutral Ends and 1 Good End. Only a good end is canon.
*(A “Good End” is “extremely hard” to get. It can be achieved in the first play-through technically. But not logically. It may required second or more time. And there are a lot of requirements to get the good end.)
- Average play time = 30-50 minutes.


Character

- Anirone : An ordinary girl that you control.



(Thanks to http://moka-rin.moe/game/chara/)




Credits

Creator : Goddiga (from Whateverzone)
Scripts : Galv , Tsukihime , Yanfly , Helladen , Khas , NerdiGaming
Art Resources : Sanggameboy , flamingteddyproductions , Red Herring , Unknown (horrorpart1-3,tumblr) , http://moka-rin.moe/game/chara , Morishita , Greerenz , Flytrap , Fatelogic
Music Resources : Purple Planet , Maoudamashii , Presence of Music , Royalty Free Music , pantersar , Kyoko
Bugs Report : Ardaceus , Flytrap
Programme : Enterbrain

____________________________________________________________



(Picture by Flytrap)

This is my first game I ever made by RPG Maker VX ACE. So if there’s any mistake, I’d like to apologize for that.

Please give me as much advise as you can.
And you can offer any help to me if you want to.

Other websites : Tumblr , itch.io , gdunlimited

Latest Blog

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  • Completed
  • Goddialga
  • RPG Maker VX Ace
  • Puzzle RPG
  • 07/30/2015 01:27 PM
  • 03/21/2017 07:37 AM
  • 03/10/2017
  • 1997
  • 2
  • 109

Posts

Pages: 1
Found all the pages but 6, and having trouble seeing what to do with them, so I could use a hint if you're willing. I feel like that puzzle, and the previous one like it, might be more manageable if the ragged edges of the paper were visible and the answer could be pieced together that way, but maybe it's just me having trouble with it.

As for the rest of the game so far:

I'm really enjoying the puzzles. I've seen "saving and loading are actually happening in-universe, so the protagonist needs to learn through dying" done before, but it's a fun device that makes learn-by-dying gameplay less frustrating and more enjoyable, so I'm liking it here. The gold dust puzzle was great - it was difficult to figure out, but all of the clues were there. There were a few bugs, which I don't remember in perfect detail, but which I could report back on after a second playthrough, if you'd be interested.

However, it feels like you were much more interested in making the puzzles than doing any of the other parts of the game. The characters, settings, story, etc seems like they're mostly there to contain the puzzles. That's okay, but some of the subject matter felt a bit discordant with the way it was presented. I'm not going to say that people should never write about rape, or even that people should never write about rape unless they're willing to devote the work at large to exploring the topic, but it feels out of place in an excuse plot. If all you want to do is make puzzles, then joining up with an existing team that wants a puzzle guy might work out better for you - plenty of games where the developers obviously cared about the story/characters/settings/art have absolutely dire puzzles, and could use someone with your skills.
author=dreamland
Found all the pages but 6, and having trouble seeing what to do with them, so I could use a hint if you're willing. I feel like that puzzle, and the previous one like it, might be more manageable if the ragged edges of the paper were visible and the answer could be pieced together that way, but maybe it's just me having trouble with it.

As for the rest of the game so far:

I'm really enjoying the puzzles. I've seen "saving and loading are actually happening in-universe, so the protagonist needs to learn through dying" done before, but it's a fun device that makes learn-by-dying gameplay less frustrating and more enjoyable, so I'm liking it here. The gold dust puzzle was great - it was difficult to figure out, but all of the clues were there. There were a few bugs, which I don't remember in perfect detail, but which I could report back on after a second playthrough, if you'd be interested.

However, it feels like you were much more interested in making the puzzles than doing any of the other parts of the game. The characters, settings, story, etc seems like they're mostly there to contain the puzzles. That's okay, but some of the subject matter felt a bit discordant with the way it was presented. I'm not going to say that people should never write about rape, or even that people should never write about rape unless they're willing to devote the work at large to exploring the topic, but it feels out of place in an excuse plot. If all you want to do is make puzzles, then joining up with an existing team that wants a puzzle guy might work out better for you - plenty of games where the developers obviously cared about the story/characters/settings/art have absolutely dire puzzles, and could use someone with your skills.

About the paper puzzle,
Just try flipping them around and combined what you seem to be in pair. You'll get 3 digits. It was for the password door in the house.


And thank you for your advice about the ragged edges, but that would make that puzzle out of my intention
to make players to try flipping and re-arranging them around.


As for your opinion about the game, I'm so grateful for it :)

And yes please report bugs to me. I'm more than willing to know what were left. It's true as you said. I'm more into making puzzles in this game. But most of what in the game are still on my intention. The story and almost everything in the game are to be revealed in a good ending and a little bit in other endings. So, I'll talk about it later once you've seen it all *0* And I've tried my best to make it interpretable in a seem-to-be raping dialogues *+* He might just only touching her body maybe??. Setting that aside, my goal was to make a game by myself with everything I could do. So, this is the result of that. Sorry if it seems selfish. But, I'm trying my best to reach the players as well. I'll try your advice once I got a chance to make a new game in a team with a different goal.


Thank you very much for playing the game and gave me some advice!
Thank you for replying! May I have a hint for finding the last page?
author=dreamland
Thank you for replying! May I have a hint for finding the last page?



- Under the bed
- In a jar (dungeon)
- In a jar (house)
- In a black teddy bear (house)
- In a bottle (house)
- In a sack (house)
Pages: 1