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Rating
17+ (Violence, Blood)

Story
Leon, the main character, is trapped in a school-like building with three other people. They are forced to take part in challenges to open the escape route. However, things aren't as simple as that.

There are numbers written on their napes. The players can only see the others' numbers. They have to find out what their own number is in order to go through the exit door. If someone tells another person their number, the first person will die. There's only one chance to activate the lock at the exit door. It will be de-activated after that and will never be used again.

So... what is your number?

Game Features
* Original arts (except the mapping).
* 3 endings.
* Mini puzzle game.

Update
* Dec 11th '15:
- Reduce lag in the 2nd Room/2nd Floor.
- Change cursor graphic in the Light Puzzle.

Notes
** Before running the game, you must download the RTP. It can be found here.
** Please report if you find any bugs, thank you! We are no longer working on this version of blindXpot as we are trying to remake it, we are terribly sorry, and thank you for understanding.
** We are looking for musicians for future cooperation, also for "blindXpot" if anyone is interested.
** DevBlog? Actually I just throw whatever I like into it.

Latest Blog

My new game's demo is ready for download

Hi everyone! It's been a long time since blindXpot's release. It's kinda funny that blindXpot's first blog post ever is about another game. Ironic, huh?

Since blindXpot, I'm still trying to pursue my dream to make story-driven and puzzle games. A lot of things have changed. I'm no longer working with chippok now (but we might work with each other again if my new game is a success; please be, because she is an amazing teammate to me). I miss Ellie too, she is the most dedicated proofreader that I have known so far. It's been 3 years since then.

With my new/current team, we are working on a new game project, which is quite in the same category with blindXpot. I have switched to using Unity, and the experience has been awesome so far (Although it really is harder to use than RPG Maker VX Ace, it's more interesting since it gives me more rooms to customize the game in my own way). If possible, I would love to remake blindXpot using Unity and polish the story.

I guess it's enough with the rambling. I hope to continue receiving support from you, who have had an interest in blindXpot, in our new game: Through the Window of Bizarre Ecstasy (abbr. TWBE). The Demo has just been released a few days ago.

Here is its newest trailer:


With a different setting from blindXpot, TWBE is set in a world revolving androids who wish to learn more about human beings, humans who wish to further their understanding of the world through researching androids, as well as forces that aim to take advantage of the technology.

More information can be found in: https://rpgmaker.net/games/10446/

Thank you very much! And have a nice day!

Posts

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I forgot what the number range was, but basically, you pick the number in the middle and keep doing that until you find the right number. That should always work.

By the way, the game doesn't tell you if you ask about the correct number during this phase, so that might throw you off. If the number is 418, asking about 418 will get you the response that the number you picked is higher than the number you need.
I really want to play this game but I'm not sure how to set it up, can someone help.
Not sure what you mean, but if you're getting an error message about missing files, most likely you need to install the VX Ace RTP ( http://www.rpgmakerweb.com/download/additional/run-time-packages ) to run the game.

That's the most common issue, if that doesn't help, you'll need to explain the problem a bit more.
I love how high quality the art style looks!
I love the graphics and the story behind this. Can't wait to try it out. :)
I like the game
It was interesting had a nice plot and really sweet puzzles :)
I also made a let's play of it so if anyone needs help or is interested check it out :
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