• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Announcement

[NEWS] New Patreon goal for 1.7.0 and next major versions

Hello there! Some news coming up.

A huge thank you

First of all, I wanna say a huge thank you to all the people that are/were Patrons in Patreon and/or bought the commercial edition on Steam! Thanks to that, I was able to keep focusing longer on development and make the engine grow more and more!

I also want to say thank you to people that are active in the community by helping other people and sharing their creations!

Patreon goals and new versions

However, it's getting harder and harder to keep being 100% on development with these earnings. As you may know, I'm the only developer on this project and being able to hire someone to speed up all the development is one of my plans. Nevertheless, I'm currently unable to pay only myself so there's a need to gradually increase these earnings.

Here is now what will happen for next versions:

  • Don't be affraid, the engine will keep being free for non commecial use!
  • Each new major version will need a Patreon goal to be speed up (made in 3 weeks)


For example, for the next 1.7.0 version, the speed up development will be started only after reaching a $300 goal on Patreon. As long as the goal isn't reached, I won't progress on development but focus on communication to bring more people into the engine, work on future DLCs assets, and support and bug fixes. If the goal is reached before the end of 1.6.X, this version would be speed up too!

The next goals will be different amounts in order to gradually increase the earnings.

Get advantages from being a Patron!

Also, note that you have a lot of advantages when becoming a Patron:

  • You can receive gifts (reduced price on commercial edition and future DLCs assets Steam keys) according to your total $
  • According to the tier you choose, you can have some special advantages (higher influence on next features, your games being showcased, your logo in the engine splashscreen...)


BECOME A PATRON!

The new features for 1.7.0

Here are the new features that will come for 1.7.0 if we reach a $300 goal:
  • Command enter a name menu
  • Main menu customization
  • Troops battle reactions
  • Object states: options (through, stop animation, direction fix, keep position)
  • Custom fonts
  • Random battles in map properties
  • Base equipment heroes
  • Characteristics for classes
  • Language manager
  • Command create object in map
  • Command move object (complete)
  • Command change status
  • Command input a number
  • Command reset camera
  • Command change battle music
  • Command change victory music
  • Command end battle
  • Items option: can't be sold


Thank you very much for being here in this exciting adventure, let's make awesome games with RPG Paper Maker!

Wano

Progress Report

[NEWS] 1.6.1 patch release available!




New features:

  • Javascript game code documentation
  • Camera zoom + rotation without mousewheel (using shift key)
  • Chinese language: small improvement


Fixes:

  • Custom 3D objects load issue
  • Layers not correctly applied ingame
  • Command display a picture: position left top and center reverted
  • Double Sprites, Quadra Sprites, and Fix Sprites that have been rotated renders incorrectly
  • Collapse/Expand markers on conditional statements no longer function
  • Unable to select more than one command at a time when editing an event
  • Commands selection with keyboard: wrong selection inside nodes
  • Some lists drag and drop were removing rows
  • The editor crash when rotating a 3D object when the object's Y value is different than the Y value you're on
  • Example game: saves not working

Progress Report

[NEWS] 1.6.0 patch release available!




New features:

  • Javascript game code cleaning
  • Select a command with multiple lines: instant selection + perform up down keyboard selection
  • Command script: intergation of $object variable representing this object
  • Saves in seperate files


Fixes:

  • Shake screen command: weird offset
  • Operation: divide by %
  • Open project folder not working
  • Mountain in depth: can't go back to 0 Y axis floor
  • Command move camera: change target weird behavior when not checking target offset move
  • Mountain with width = 0: collision problem
  • Can't open project message error issue
  • Cursors position changed in map editor when updating square size
  • Collisions problems with 3D objects
  • Command change state not always working with hero
  • Datas manager: animation not correctly updating picture texture
  • When no exp stat, remove it in player state description
  • Engine crash with larger maps with overflows
  • Impossible to edit skybox name

Announcement

[NEWS] 1.5.6 patch release available!




New features:

  • Background image and skybox
  • Command shake screen
  • Command flash screen
  • Command move camera (complete)
  • Command modify inventory: selection choose by ID
  • Command change state: choose object and a map
  • Command move object: change graphics
  • Demo game (in BR)
  • Menu open BR game
  • Frame duration for objects moving in system manager
  • Japanase translation (beta)
  • Chinese tranlastion (beta)
  • DLCs (assets) importation
  • Don't allow same state in one object
  • Export function for BR assets
  • Dynamic choose picture ID in command display / set / move / turn a picture
  • Website updater auto download self new version
  • Add log.txt file when error ingame
  • Support shapes with faces vertices > 4
  • Menu open project folder
  • Translations: display key if no available translation


Fixes:

  • Project updater corrected for projects < 1.5.3
  • Wrong type for helmet bronze when creating a new project
  • Condition test with switches not working
  • Editing animation picture is editing tileset picture
  • Crash ingame save when depth > 0
  • Physijs error when removing scene
  • Command move object: ignore if impossible not working
  • Common reaction doesn't work in main menu
  • Bug rectangle selection when right to left
  • Teleport into another map with screen tone transition bug getHex
  • Collisions not working well when depth > 0
  • Edit teleport object other map not displaying
  • Command remove object from map: this object still moving
  • Collision bug with bridge
  • Allow escape not working
  • Display an animation in map not always drawn correctly

Progress Report

[NEWS] 1.5.5 patch release available!



New features:

  • Command label
  • Command comment
  • Command change statistic
  • Command change a skill
  • Command change name
  • Command change equipment
  • Command modify currency
  • Command display animation
  • Condition command: escaped last battle


Fixes:

  • When escaping, game app close
  • With different resolutions, show text command center option not correct
  • Mountains issues with different width
  • Crash with some autotiles
  • Select a location translation incorrect for new project
  • Crash when trying to open an empty save

Progress Report

[NEWS] 1.5.4 patch release available!



New features:

  • Change define as hero so it create a new object with model hero
  • Adding enemy touch event


Fixes:

  • Variable command crashing ingame
  • Delayed musics
  • Dealed damages overlap + no rounded decimal damages
  • Deleting command select command below but not the entire node
  • Weird space ingame on display text command node separation for different resolution
  • Weird display text for interlocutor small delay displaying
  • Primitive values widget cursor always going at the end
  • Change state not working on hero
  • Event command display / set / move / turn not centered correctly
  • When creating a map with depth > 0, crash
  • 3D custom object no collisions
  • New battle maps not updating map name
  • Disable in map selector for teleport object/battle maps to create new maps / folders
  • Ingame crash when using start battle command with manual battle map position
  • When using other battle maps, problem with camera use
  • Weird collision with invisible hero
  • Going into another battle after you got a teamate killed in the one before let the character still appear alive
  • Battle option no game over when defeat: camera not changed
  • Battle option no game over when defeat: crash ingame when running a new battle with 0 HP
  • Battle option no game over when defeat: battle music doesn't stop
  • Remove About window shortcut in conflict with define as hero

Announcement

[VIDEO] New RPG Paper Maker trailer!

Progress Report

[NEWS] 1.5.3 patch release available!

New features:

  • New framework for ingame
  • Antialiasing
  • After creating / pasting a new map / directory, select it
  • New effect: select damage on HP by default
  • New updater for translations and new game framework
  • Copy files manager correctly copying symlinks


Fixes:

  • Sometimes command crashing when deleting it
  • Copy paste maps always copying first map
  • Windows only low FPS when in battle
  • Equip bug every time you try to equip something ingame
  • Window / Fullscreen bug when opening datas always window

Progress Report

[NEWS] 1.5.2 patch release available!

New features:

Fixes:

  • Windows only bug sometimes crash with rotation
  • Windows only vertical lines on floors
  • No transparency on general autotile picture
  • Double faceset in show text command
  • Error when skill have no effects
  • Error in inheritance models algorithm
  • Target offset in camera properties not working
  • Display incorrect first state of an object in map editor with model
  • Faceset dialog box option position not working

Progress Report

[NEWS] 1.5.1 patch release available!

New features:

  • French / Espanol / Portugu√™s (Brasil) translations available


Fixes:

  • Improve image weird stretch in different resolution
  • Animation position wrong in different resolution
Pages: first 1234 next last