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“There was once a greedy emperor who possessed a great legion of demons. He desired complete control over every aspect of men in his empire, even control over their dreams.

An old merchant, who was rumored to have once been a great adventurer, presented the emperor with a powerful turtle demon that had the ability to manipulate the dreams of men.

The emperor immediately decided he wanted it and commanded the merchant to give him the demon. The merchant refused but offered it to the king on the condition that he defeat the demon in battle to prove he was worthy.

The king was outraged at the merchant’s arrogance and ordered his guards to seize him and capture the demon. The merchant quickly explained that the demon only obeyed those who defeated it in battle.

The king then hatched a cunning plan; he would call his bravest, most loyal soldier to defeat the demon. So the soldier was brought forth to face the mighty demon.

The creature did not use its claws in combat, but its power over the mind, and sucked the soldier into a dangerous dream land where he would be forced to fight not the demon owned by the merchant, but the demons inside his own head…
” ~Beanius Maximus

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  • Hiatus
  • Infinite
  • RPG Tsukuru 2003
  • Adventure
  • 08/13/2015 01:58 PM
  • 09/07/2015 02:00 AM
  • 01/30/2004
  • 24362
  • 3
  • 206

Posts

Pages: 1
wow, this is beautiful GIVE ME
Thanks, this is an old project I'm re-introducing to the RMN community. Download is up!
After playing Lasting Dreams, I totally want to check this out! n.n
I played this back when it was first released and have to say I was very impressed. I wouldn't say it's perfect, since it's tile based and I remember pulling my hair out on one of the bosses, but it's still a crazy amazing game, implemented better than I thought was possible for rm2k3, and was worth my time playing through. Glad to see it return.
author=hedge1
I played this back when it was first released and have to say I was very impressed. I wouldn't say it's perfect, since it's tile based and I remember pulling my hair out on one of the bosses, but it's still a crazy amazing game, implemented better than I thought was possible for rm2k3, and was worth my time playing through. Glad to see it return.


Nice Thanks! Happy to see I'm not the only one still around from back then! I know the tile based movement was a problem for me too, I tried my best to make it work, I may try to go in and reduce the boss's health if enough people complain. I sorta "whitewashed" the names of the all the game's switches, variables, and common events which may maker it harder to work on the game, but something like boss health should be easy enough to find. I may throw in something like modern health regeneration too.

My new project "Ascending Dreams" is being built in VX Ace and uses Quasi's Pixel movement, I'm loving it so far!
Why does the status of the game say 'Hiatus'? Does that mean it's incomplete?
author=Animebryan
Why does the status of the game say 'Hiatus'? Does that mean it's incomplete?

Yeah... This was a game I made in my teen years back in 2004. There are only 3 of the planned 5 areas.
author=Animebryan
Why does the status of the game say 'Hiatus'? Does that mean it's incomplete?
Yeah... This was a game I made in my teen years back in 2004. There are only 3 of the planned 5 areas.

(browser lagged and ended up posting this twice)
author=Infinite
author=Animebryan
Why does the status of the game say 'Hiatus'? Does that mean it's incomplete?
Yeah... This was a game I made in my teen years back in 2004. There are only 3 of the planned 5 areas.

(browser lagged and ended up posting this twice)

Any plans on expanding the game with those other 2 areas?
author=Animebryan
author=Infinite
author=Animebryan
Why does the status of the game say 'Hiatus'? Does that mean it's incomplete?
Yeah... This was a game I made in my teen years back in 2004. There are only 3 of the planned 5 areas.

(browser lagged and ended up posting this twice)
Any plans on expanding the game with those other 2 areas?


I've considered remaking, or creating a sequel in VX ace, to make use of the original assets. But for now I'm focused on my new project "Ascending Dreams".
Pages: 1