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**********NEW MESSAGE**********
From: Dylan <dylman7@stn34.net>
To: ollie <oliverg@stn32.net>
Subject: RE: question

I don't know, actually! That's a good idea. I'll check in with the botanical deck's senior supervisor sometime soon and see what I can do. They haven't been letting junior supervisors on the deck for the past few days though. I'm not sure what's going on. Maybe I can snoop around. I know more about their inventory than they do. If there's a problem, I can solve it.

Station 34 will be making its yearly approach this Friday. Maybe this time Uncle Quentin can give you a lift and bring you over for a visit. I miss you a lot.

See you soon?

Dylan

Moon Tree is a science-fiction adventure game created by nat+zeke for IGMC 2015, spread across two space stations. Our goal was to create a game world that inspired curiosity and exploration, with storytelling through environmental interaction. The current version of Moon Tree (the IGMC version, developed in one month) was created using RPG Maker 2003.

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Writing, design, and artwork by nat+zeke.
Character sprites by Alex.
nat+zeke sprites by Melt.

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Pages: 1
Reached the ships but don't know how to go further. The NPCs send you out of the area and no ship is reacting...
charblar
"wait you made this a career?"
3552
author=Firefly84
Reached the ships but don't know how to go further. The NPCs send you out of the area and no ship is reacting...

You want to go alll the way to the end and interact with the final ship!
Firefly84
Reached the ships but don't know how to go further. The NPCs send you out of the area and no ship is reacting...

Yes, the stealth section is something we intend to overhaul, there are quite a few issues there (it had to be designed around wonky event-based RM2k3 stealth, and we need to make a visual distinction for which specific ship you can interact with). Sorry about that. The dialogue tells you which ship you need - try the one at the very end of the area.
This looks cool. Are you okay with others doing Let's Plays?
author=Pikasprey
This looks cool. Are you okay with others doing Let's Plays?

Of course! Feel free.
Lovely game. I didn't even know the things in the dock area were ships, though.
I thought they were just barriers to help you hide.
The text was a bit hard to adjust to at first, but everything else was fine to me.
Nice job.
author=Asphodel
Lovely game. I didn't even know the things in the dock area were ships, though.
I thought they were just barriers to help you hide.
The text was a bit hard to adjust to at first, but everything else was fine to me.
Nice job.


Thank you! I'm glad you enjoyed it. The text might've been hard to read if you didn't have the RM2k3 fonts installed (in the fonts folder). For reference, it should look like this:

Pages: 1