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But can she sing?

  • Liberty
  • 09/16/2015 10:25 AM
  • 9039 views
I did a livestream last weekend and ended up playing Aria's Story. Here's the footage!


Posts

Pages: first 12 next last
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18536
''Hey Pocket Mirror and Konstandin can go fuuuuck themselves'' I thought that was pretty mean even if you didn't like them, until I read the posts on Cash's review >_< (People seem a lot kinder on tumblr)
nhubi
Liberté, égalité, fraternité
11099
No this is not very good to maintenance of books!

Good LP though :).
author=Frogge
''Hey Pocket Mirror and Konstandin can go fuuuuck themselves'' I thought that was pretty mean even if you didn't like them, until I read the posts on Cash's review >_< (People seem a lot kinder on tumblr)


Shit is what it is, 'fraid to say. The demos I played weren't great - no where near great. I might revise my opinion when the full games come out but until then I'll stand by my initial judgements of the games in question.

PM was shallow, empty and devoid of anything remotely ascertaining to gameplay or interest. There was nothing to drive you to play and pretty graphics can help a good game be better, but does not make a game a game. Add to that the way the creator tried to farm buzz by deliberately posting the same blog over and again... well, it's a crock in my book. A game made to look pretty and gain attention but not be worthy of it.

Konstandin had promise but it had a lot of issues when it came to the logic of the gameplay and the fallout over it due to the way the creator acted on the site, deliberately subverting the system because s/he couldn't take legitimate and good feedback, left a very sour taste in peoples' mouths, including mine.

So, yeah, fuck 'em.

Pom Gets WiFi is worth 10000 times more attention than either of those games because it was at least a game and the creator worked hard on it, even though she was new. Pom gets a lot of flak because of the rise to popularity over it being played by PDP, but it doesn't deserve it. As a first game it was very well done and deserved some recognition. Pity people were complete asshats and butthurt over it (I'll admit, I poked a bit of fun at the fact that it was always on the front page, but I never hated the game. Just got tired of it after a while - still, it's miles better than these two games.)

Already Aria is miles ahead of the both of them - it presents a good graphical base that is consistent and fresh, but also provides promise of an interesting story and gameplay. I'm looking forward to seeing where it goes. The fact the title character isn't used as Lolibait is even better.

So, double yeah. Fuck them.
author=Frogge
''Hey Pocket Mirror and Konstandin can go fuuuuck themselves'' I thought that was pretty mean even if you didn't like them, until I read the posts on Cash's review >_< (People seem a lot kinder on tumblr)


Don't worry Frogge, what one says within their videos gives off their reflection/personality and if they say nasty things, then that's their attitude towards life.
Or, perhaps, truth be truth. The way the people acted when it came to some critique - and well-given critique at that - shows exactly how 'great' they aren't. Both creators of those games went a bit stupid when given some decent critique on what needed fixing in their games and that attitude left a sour note in many peoples' mouths - the creator of Konstandin went so far as to break rules about hiding page elements (removed review links via css and changed the star score on their page to show only 5 stars, same with all review scores to equal the same) and when PM got chastened for having no gameplay and only pretties, the creator also went a bit silly.

Fact of the matter is, if you can't take well-intentioned critique and apply it to fix your game, then that's on you as a developer, and if that leaves people who gave that critique annoyed at the slavish attentions that said games get from some quarters, then that's perfectly fine. They can both go fuck themselves because in my personal experience they aren't worth half the shit that people seem to think they are. There are plenty more better games out there. Like this one, for example, which is pretty (like PM) but also has actual gameplay, or something like Blank which actually makes sense and tells a story well (unlike Konstandin).

The fact that both creators of this game and Blank actually hear feedback instead of sticking their heads in the sand and making a huge fucking boo-hoo about it instantly makes them not only much better developers, but also a lot more positive an experience to deal with. I don't see the creator of this game throwing a fit because they got some feedback they didn't like, nor do I see them ignoring constructive feedback that is made to help their game shine a bit more. Because they're actually interested in making their game better instead of riding a wave of fantards who think pretty equals good.

So, you know, get your facts together instead of assuming shit, yeah? Yeah. There's valid reasons I said those words and they aren't because I've a bad attitude towards life or anything like that. It's because idiots deserve to be called out for their bullshit actions.
Ever heard of a double bladed sword, when you say something like "go f*ck yourself* imagine someone saying that to you, or have you had that enough times to become immune to the effect.

Perfectly understand where you are going with repeated materials used over and over again, it's one way to make the game be put within "Buzzing Games" for heightened awareness, the only time when one should put up content is when it is content no one outside the development team has seen (the public).

Also understand about the differences between developers who take constructive criticism and applies it to mend, add or better the games experience while at the same time appreciate the feedback given...and something who either ignores or portrays the feedback as a threat to them as people.

Demos are excellent platforms for developers to use to get feedback on their game...but remember it's a demo not a full game so don't expect the whole experience within a demo, there are bad developers, but then when you say "go fuck yourself" that makes one a bad member of the community and also extremely childish. An experienced with rpgmaker, totalitarianistic mindset where one only accept 1 kind of developer attitude, 1 kind of structure to the backstory to the game, that all demos MUST include everything that's show within the full game.

You get good games, you get bad games, you get good developers, you get bad developers, you get people who just want one thing from the game, you get people who likes the game as it is. If everyone says "idiots deserve to be called out for their bullshit actions" then that really sums up both your attitude and mood towards the situation (whether you like the opinion or not), extreme knowledge within a particular area of expertise also equals stubbornness and a lack of common sense, because you simply cannot accept another opinion face value.

Have a wonderful day.
You seem to have missed the points completely. Just know that you have no real idea of what you're talking about or what happened so your opinions on it don't really account for much. Telling a game to go fuck itself because of the devs being idiots and/or assholes? Not a bad thing. Shit games be shit, yo. If they get better, that's fine, but I ain't gonna hold my breath on people who go out of their way to act like they did to actually produce anything of worth, and frankly, I could care less what uninformed people think on the matter especially when they throw opinions around that have no basis on the issue at hand.
Neither do you know what you're talking about...spouting poor grammar ISN'T calling one out constructively, again works both ways but there we go...
You need your eyes checked. There's nothing wrong with the grammar, unless you mean the use of ain't, yo and other such slang terms. (If that is the case, perhaps you should learn a bit more about the rules of language.)

Also, you're the one who started this by commenting on an old video about something completely arbitrary. Perhaps in the future you could choose not to try stirring shit up over something that has nothing to do with you and of which you have no idea.
author=Liberty
You need your eyes checked. There's nothing wrong with the grammar, unless you mean the use of ain't, yo and other such slang terms. (If that is the case, perhaps you should learn a bit more about the rules of language.)

I'm referring to your constant swearing with what I mean by poor grammar (slang is all cool, nothing wrong with that).

author=Liberty
Also, you're the one who started this by commenting on an old video about something completely arbitrary. Perhaps in the future you could choose not to try stirring shit up over something that has nothing to do with you and of which you have no idea.

You're the one who stirred this up in the first instance with your rude remarks on other peoples games, it's perfectly fine having those thoughts but the execution of those thoughts makes the difference between constructive feedback and random, pointless, rude blabbering. Rather than "shit" or "the developers can go fuck themselves", say something that allows the developer to gain feedback from...not that hard right?
Kloe
I lost my arms in a tragic chibi accident
2236
We need a librarian to fix the book problems!
Swearing != grammar. Swearing is fine. :/

Already did give feedback to both of the developers... who then decided to be idiots and thus, they can go fuck themselves because they took any constructive and well-meaning advice and shat all over it. Again, you know nothing about any of this so perhaps you should move on instead of thinking that there's some terrible injustice to right.

You clearly have no idea what the situation is about at all so move along. Find another battle to champion - this one ain't worth the shit you're trying to spin, mainly because it is well over and done with (by more than a year now) but also because it's very clear who was in the wrong and, hey, clue - the one who got banned for the bullshit they pulled.

Keep movin' bucko. This ain't got shit to do with you.
unity
You're magical to me.
12540
Don't worry, Libs. The people who know what you're talking about understand exactly what you mean. ^_^

author=FlareBlitzed
Don't worry Frogge, what one says within their videos gives off their reflection/personality and if they say nasty things, then that's their attitude towards life.

author=FlareBlitzed
Ever heard of a double bladed sword, when you say something like "go f*ck yourself* imagine someone saying that to you, or have you had that enough times to become immune to the effect.

You get good games, you get bad games, you get good developers, you get bad developers, you get people who just want one thing from the game, you get people who likes the game as it is. If everyone says "idiots deserve to be called out for their bullshit actions" then that really sums up both your attitude and mood towards the situation (whether you like the opinion or not), extreme knowledge within a particular area of expertise also equals stubbornness and a lack of common sense, because you simply cannot accept another opinion face value.

Have a wonderful day.

People in glass houses shouldn't throw stones, FB. Your passive-aggressive insults towards Liberty may not contain swearing, but that doesn't mean you aren't being hurtful and hypocritical. Frankly, she was blowing off steam about people in the past who had ignored criticism. Her comments had nothing to do with the current game, Aria Story, which she praised.

Yes you should be courteous when giving criticism, certainly. But, if that criticism is ignored and thrown back in your face, if the author cheats the system and makes it look like they've gotten nothing but perfect scores when multiple people have given them bad reviews, if the author has shown total disdain for others and openly mocks them, then the situation changes. Perhaps you should go look at what happened with Konstandin and that author's meltdown so you at least know what's going on.

And if Liberty, who had to deal with all of that, wants to be honest about her feelings towards people who caused multiple members of this site a lot of grief with some swear words in her own video, she has a right to do so. If this was a video of their game and she was playing it for the first time, then yeah, it might be out of line. But the truth is this wasn't a video judging them. It was an off-the-cuff remark about people who, frankly, have wasted a lot of our time and haven't cared one iota about our honest, swear-free criticism.
author=unity
People in glass houses shouldn't throw stones, FB. Your passive-aggressive insults towards Liberty may not contain swearing, but that doesn't mean you aren't being hurtful and hypocritical. Frankly, she was blowing off steam about people in the past who had ignored criticism. Her comments had nothing to do with the current game, Aria Story, which she praised.

Yes you should be courteous when giving criticism, certainly. But, if that criticism is ignored and thrown back in your face, if the author cheats the system and makes it look like they've gotten nothing but perfect scores when multiple people have given them bad reviews, if the author has shown total disdain for others and openly mocks them, then the situation changes. Perhaps you should go look at what happened with Konstandin and that author's meltdown so you at least know what's going on.

And if Liberty, who had to deal with all of that, wants to be honest about her feelings towards people who caused multiple members of this site a lot of grief with some swear words in her own video, she has a right to do so. If this was a video of their game and she was playing it for the first time, then yeah, it might be out of line. But the truth is this wasn't a video judging them. It was an off-the-cuff remark about people who, frankly, have wasted a lot of our time and haven't cared one iota about our honest, swear-free criticism.


Thank you for saying that, you're quite right I was being hurtful and hypocritical, I really appreciate you saying this especially since you looked at this situation from both sides. I'll do my best in future to avoid these sort of circumstances. :) I would check it out if the project page was available to view.
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18536
Well now I feel bad for starting this whole arguement >.>

Edit: Here you go Flare https://rpgmaker.net/hiddenreviews/2789/
Kloe
I lost my arms in a tragic chibi accident
2236
author=Frogge
Well now I feel bad for starting this whole arguement >.>

It's not your fault Frogge... it's the Drama gods!
The reason it isn't is because they removed it so as not to show their shame in how they acted about the game after they were banned from the site for what happened. I did say that earlier and tried to explain where I was coming from but you weren't willing to listen about that.

The basics, if you were interested, was this:
- someone left a 1-star review on their game.
- a fan of theirs left a 5-star review on their game after that (very obviously deliberately to counter-act the 1-star review).
- shit fell out on the pages of the two reviews
- interested, I stepped in and did both a video and a review, giving it a 2-star rating and pointing out a bunch of ways the game could be touched up a bit, but also praising certain areas that were done quiet well (there were some pretty neat graphical touches, and the end part was actually interesting)
- a ton of fans of the game (sent by the creator) swamped the video I made and screamed bloody murder about any negative and/or constructive comment I'd made in the video, overlooking any of the good things I pointed out and going so far as to hate on me over such idiotic things as assuming the long-haired person we saw in the title screen was the wife who was missing (an easy enough thought to have considering the description mentions a missing wife and the person has their back turned to you)
- when the dev passive-aggressively 'thanked' me for my review (which was quite detailed and balanced) and then started causing more crap they were told to knock it off
- in response they broke the rules of the site in a big way, editing the css to show only 5 stars on their profile, blocking access to the review page, showing only 5-star images for the reviews if you did manage to get to them... all things that are breaking the rules.
- they were asked to stop that and warned that if they did it again they would be banned from the site
- they then changed the stars to mocking happy faces (still kept at five stars, though) and thus got banned.
- in a fit of 'fuck you' they removed their game from the site because god forbid anyone see a less than perfect score on a demo that had unfinished graphics in some areas and no build up to the story at all

...so yeah, I'll always be more than a little peeved with that particular developer because I had to deal with them, asking them to please not make a big fuss, giving them a second (and third) chance to stop breaking the rules and they shat in my face instead of acting like an actual mature person and taking the critique that was meant to help them get better. (Here was my review of it and the reply: https://rpgmaker.net/hiddenreviews/2801/
You, uh, had to see the other review to get just how passive-aggressive this guy was being, though. Basically the review CashmereCat wrote was quite good but the dev went all "You didn't even play it because you got through it in less time than my playtesters did and that means you didn't give it a fair chance!" Meanwhile my video of it took about as much time as Cash played, so... not a valid complaint, especially since the review was pretty good: https://rpgmaker.net/hiddenreviews/2789/ )


As for Pocket Mirror - quite a bit the same. They were given a 5 star review which expounded the graphics and story and everything as awesome. Someone else played and didn't agree - the graphics are pretty but there's not much else there at all - and pointed out that the game is pretty much fairyfloss: all sugar, no substance. I did a video on it and pointed out parts that needed fixing and how it was less a horror game than a walk through pretty maps game. People argued.
Fast forward and the dev started breaking site rules to farm buzz so that the game would show up on front page. I PM'd them asking them to stop as it was against site rules. They stopped.
Fast forward a bit more and they were doing it again, this time with blogs. Again pointed out to stop and they did.

Granted, it's a lot tamer than what happened with Konstandin but it grinds my gears when people try to help others just to get dismissed because it's not what the dev wants to hear. I have a LOT of time for developers on the site - I'm always happy to help people out if they need it and I've spent a lot of time over the years doing so. I do NOT have time or desire to deal with idiots and I will call people out for doing bad things because I'm not just going to say "Oh jolly good show, sir, jolly good show" and ignore what they've done in the past.

I'm blunt, I swear and I mean what I say when I say it. It can be a bit abrasive, I know that, but it's who I am and how I deal with people. Be open to critique, follow the rules and don't act like a douche and I won't have a problem with ya, but if you do act an idiot in all three ways, when mentioning you in passing I won't have anything nice to say. Sorry if that makes you unhappy to hear but thems the breaks.

Don't get me wrong, though. I do wish the devs in question the best of luck and hope they pull their heads out of their asses and actually take what they were told and work on their games to make them better. That said, I'm still gonna cuss a few times when their names pop up and/or use them as examples of what not to do, especially in contrast to those who have done better.
Dragnfly
Beta testers!? No, this game needs a goddamn exorcist!
1809
That Alfred Ashford laugh -.-

But yeah I'm glad I got to watch this video. The demo got buried under other games in my to-play list (admittedly, I rarely play demos because I find RM demos are usually more like betas) and I was ignoring subscription notices but when I saw... 14 notifications I decided to see what the fuss was.

Watching LP's is pretty important for developers because you get to see how players actually play the game, if your clues work for them and if they thought of anything you didn't. I could imagine the dev yelling at their monitor like "I put bloody footprints leading right up to the side of the shelf! Do you need a neon sign!?" but that's the importance of seeing other people play the games in an LPing (meaning, distracted) state.

necro-induced drama aside, I got to see that I'll look forward to the finished game.

However, pushing that bookshelf was absolute BS. Since the game has a focus on being pretty they could've given the floor tiles rails that are only visible after the shelf was moved. If that couldn't be done for some reason she could've been like "Oh, this shelf was on rollers." since a double bookcase on rollers is STILL heavy (that's experience talkin') it's not so heavy that our cherry-eyed waif couldn't move it with a good back shove. In my experience most RM puzzles are perfectly fine but they're often explained in strange, insufficient or even outright bad ways. It's always good to step back and ask "will the player buy this explanation?" because if the answer is "no" then odds are, GOOD NEWS!, you likely don't need to completely redesign the puzzle. You likely just need to adjust the reason for it.

I'm also going to call out the "no time to read the books" thing. This always bugs me in games because it's so easy to fix. In the game I'm making I have a section (a few, really) where the characters don't have time to stop and smell the roses. I set up a pair of event switches and two extra event pages per descriptive event. Switch one gets flipped when the scene that puts them in a rush happens. It also changes the descriptive text to a "we don't have time for this" sort of line but that event page also flips the 2nd switch, which turns all the other bookshelves and such to a blank event page. So they'll only get the "there's no time for this" line once. After that, the player knows why nothing they click on is giving them a description.

Anyway, fun video and generally interesting game.
Apologies given for my previous comments, it wasn't my intention to cause any sort of fissures...

author=Liberty
The reason it isn't is because they removed it so as not to show their shame in how they acted about the game after they were banned from the site for what happened. I did say that earlier and tried to explain where I was coming from but you weren't willing to listen about that.

The basics, if you were interested, was this:
- someone left a 1-star review on their game.
- a fan of theirs left a 5-star review on their game after that (very obviously deliberately to counter-act the 1-star review).
- shit fell out on the pages of the two reviews
- interested, I stepped in and did both a video and a review, giving it a 2-star rating and pointing out a bunch of ways the game could be touched up a bit, but also praising certain areas that were done quiet well (there were some pretty neat graphical touches, and the end part was actually interesting)
- a ton of fans of the game (sent by the creator) swamped the video I made and screamed bloody murder about any negative and/or constructive comment I'd made in the video, overlooking any of the good things I pointed out and going so far as to hate on me over such idiotic things as assuming the long-haired person we saw in the title screen was the wife who was missing (an easy enough thought to have considering the description mentions a missing wife and the person has their back turned to you)
- when the dev passive-aggressively 'thanked' me for my review (which was quite detailed and balanced) and then started causing more crap they were told to knock it off
- in response they broke the rules of the site in a big way, editing the css to show only 5 stars on their profile, blocking access to the review page, showing only 5-star images for the reviews if you did manage to get to them... all things that are breaking the rules.
- they were asked to stop that and warned that if they did it again they would be banned from the site
- they then changed the stars to mocking happy faces (still kept at five stars, though) and thus got banned.
- in a fit of 'fuck you' they removed their game from the site because god forbid anyone see a less than perfect score on a demo that had unfinished graphics in some areas and no build up to the story at all


Quite the backstory here, similar review situation over on Black Winter (except the developer themselves giving the review over on another account), wanting a 5 star review to counteract a 1 star review.

Throwing fans of theirs at you and swamping you with negativity, pointing out good things and bad things is part of the experience on how a let's player/let's trier plays the game, a perfect score is always suspicious on a game (unless the game itself has only one or two reviews). Not going to lie, on my last video on Black Winter I threw a mini-tantrum about some of the comments stiven202 put on other games...particularly on Restless Dreams.

Without thinking about it, when I saw the comments about css...that was an instant NO for the developers, such a cowardly way to show a biased perfect score.

All in all, the entire page to read was less than satisfying to witness, everyone other than the developer and those biased with the developer (including yourself and unity) were giving reliable, helpful information they can definitely benefit from...the developers responses by the end became short one lined signs of giving up.

author=Liberty
...so yeah, I'll always be more than a little peeved with that particular developer because I had to deal with them, asking them to please not make a big fuss, giving them a second (and third) chance to stop breaking the rules and they shat in my face instead of acting like an actual mature person and taking the critique that was meant to help them get better. (Here was my review of it and the reply: https://rpgmaker.net/hiddenreviews/2801/
You, uh, had to see the other review to get just how passive-aggressive this guy was being, though. Basically the review CashmereCat wrote was quite good but the dev went all "You didn't even play it because you got through it in less time than my playtesters did and that means you didn't give it a fair chance!" Meanwhile my video of it took about as much time as Cash played, so... not a valid complaint, especially since the review was pretty good: https://rpgmaker.net/hiddenreviews/2789/ )


Both your and CashmereCat reviews were very clear and straight to the point of what the developer needed to do in order to mend/improve their game...additionally I thought CashmereCat's review gave more than enough information about it for a 15 minute (apparent 50 minute) demo. Beta testers would always take their time to play through the game to report on bugs, glitches etc (unless they got 15 and 50 mixed up, but that's highly unlikely).

author=Liberty
As for Pocket Mirror - quite a bit the same. They were given a 5 star review which expounded the graphics and story and everything as awesome. Someone else played and didn't agree - the graphics are pretty but there's not much else there at all - and pointed out that the game is pretty much fairyfloss: all sugar, no substance. I did a video on it and pointed out parts that needed fixing and how it was less a horror game than a walk through pretty maps game. People argued.
Fast forward and the dev started breaking site rules to farm buzz so that the game would show up on front page. I PM'd them asking them to stop as it was against site rules. They stopped.
Fast forward a bit more and they were doing it again, this time with blogs. Again pointed out to stop and they did.


On the bright side, once they got your warnings they stopped repeating posts to farm buzz, the only ones I've seen were the three blogs that had exactly the same image on it along with reading your comment on the top one. A game's artistic features to me is a very minimal part that makes it good (it is eye pleasing though), but the backstory, programming and horror is far more important to make apparent, that in turn was lacking in the demo of PM.

author=Liberty
Granted, it's a lot tamer than what happened with Konstandin but it grinds my gears when people try to help others just to get dismissed because it's not what the dev wants to hear. I have a LOT of time for developers on the site - I'm always happy to help people out if they need it and I've spent a lot of time over the years doing so. I do NOT have time or desire to deal with idiots and I will call people out for doing bad things because I'm not just going to say "Oh jolly good show, sir, jolly good show" and ignore what they've done in the past.


Self explanatory in itself.

author=Liberty
I'm blunt, I swear and I mean what I say when I say it. It can be a bit abrasive, I know that, but it's who I am and how I deal with people. Be open to critique, follow the rules and don't act like a douche and I won't have a problem with ya, but if you do act an idiot in all three ways, when mentioning you in passing I won't have anything nice to say. Sorry if that makes you unhappy to hear but thems the breaks.


I'm very grateful for you being honest throughout, while I'm unhappy about the verbal profanity it's definitely not in my place to tell others what they should and shouldn't say, once again I'm really sorry on what I said previously.

author=Liberty
Don't get me wrong, though. I do wish the devs in question the best of luck and hope they pull their heads out of their asses and actually take what they were told and work on their games to make them better. That said, I'm still gonna cuss a few times when their names pop up and/or use them as examples of what not to do, especially in contrast to those who have done better.


Wish all developers every bit of success with their games...with the mindset that they will get critique comments, but whether they take it well or not is up to them. Thank you for writing all this out, really appreciate the details. :)
I swear a lot. Comes from being Australian. It's just flavour for the most part - tone is more important than words here, so dropping a fuck or shit is pretty much normal and natural. I don't even notice it because it's such a basic part of my culture. Thankfully RMN doesn't care about swearing as long as it's not insulting people (calling them insults, for example).

(Also, the game was 15-20 minutes. 30 minutes of that video is me giving critique and going over what was good and what wasn't as good about the game, what could have been done better, what was effective, giving ideas about how things could be made better in general and in particular. Cash was right in that it was a very short demo.)
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