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  • drassray
  • Added: 09/08/2015 07:04 PM
  • Last updated: 03/29/2024 03:14 PM
  • 3648 views

Posts

Pages: 1
Wow, impressive! ;D You've definitely chosen a style that's well-suited for VXA's blocky interface.
Thank you! I was surprised by how well it came out myself! :D
Craze
why would i heal when i could equip a morningstar
15150
Blindmind
Wow, impressive! ;D You've definitely chosen a style that's well-suited for VXA's blocky interface.

blindmind it's the same tile editor as 2k3 you nitwit

i don't LOVE this game's style but i certainly don't hate it. a bit too shiny maybe? i think it works in the game's favor though!
author=Craze
Blindmind
Wow, impressive! ;D You've definitely chosen a style that's well-suited for VXA's blocky interface.
blindmind it's the same tile editor as 2k3 you nitwit

i don't LOVE this game's style but i certainly don't hate it. a bit too shiny maybe? i think it works in the game's favor though!

Same tile editor as rpg maker 2k3? Not sure what you mean... But I made all of these tiles in Photoshop myself as VX Ace RTP edits at 16x16 pixels then upscale a them. Took a good bit of effort. Ultimately, I was going for a Gameboy feel. :) that's why it's shiny. I'm glad you think it works in its favor!
Craze
why would i heal when i could equip a morningstar
15150
Yeah I totally get what you were going for with the gameboy vibe, so that's a success.

I meant map editor. :p
author=Craze
Yeah I totally get what you were going for with the gameboy vibe, so that's a success.

I meant map editor. :p


OOOHHH, silly me. lol
Thank you for the clarification.
Splendid spritework. Very impressive! :)

You can't even tell it's based on the RTP.
author=Craze
Blindmind
Wow, impressive! ;D You've definitely chosen a style that's well-suited for VXA's blocky interface.
blindmind it's the same tile editor as 2k3 you nitwit

i don't LOVE this game's style but i certainly don't hate it. a bit too shiny maybe? i think it works in the game's favor though!

Haha I was waiting for you to see this~! ;*

Either way yeah, for some reason I really enjoy what you've done with the shading and overall vibe here. :) (And tbh I'm not usually someone who goes crazy over the retro aesthetic.) You've very smartly allowed the palette and mapping style work to your advantage here buddy~

author=SgtMettool
Splendid spritework. Very impressive! :)

You can't even tell it's based on the RTP.


Haha, really? I guess because I made them it's easy for me to make the association. But thank you so much for your kind words!

author=Blindmind
author=Craze
Blindmind
Wow, impressive! ;D You've definitely chosen a style that's well-suited for VXA's blocky interface.
blindmind it's the same tile editor as 2k3 you nitwit

i don't LOVE this game's style but i certainly don't hate it. a bit too shiny maybe? i think it works in the game's favor though!
Haha I was waiting for you to see this~! ;*

Either way yeah, for some reason I really enjoy what you've done with the shading and overall vibe here. :) (And tbh I'm not usually someone who goes crazy over the retro aesthetic.) You've very smartly allowed the palette and mapping style work to your advantage here buddy~



It was actually kind of tough deciding what shades should be what, and what should have an outline or not... you'd think it would be easy but some stuff needed redrawing completely to look right, or the way I liked it at least. Thank you again! :)
Pages: 1