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Everyone knows the story of Final Fantasy IV by now. Yet, I've always wondered what if things had gone a different way? What if, say, Rydia had never joined your party? Or Kain had stayed with you after the incident in Mist? These questions and more are what this game explores, and tries to give a definitive answer to.

This is not a scene-by-scene remake, but rather a re-imagining of what I think a "parallel dimension" Final Fantasy IV would have played like. For the graphics, I took a lot of inspiration from the PSP remake, though I did try to up the quality of the graphics at least a little bit (especially using Celianna's tilesets which are amazing). Most of the tracks from the original game have been replaced with remastered/remixed tracks from all over the internet, such as OCRemix, the DS version, Dissidia, and many Youtube artists.

I'd like to note here that I went for a blending of several prior versions of the game in terms of the actual 'feel' of the game. Such as the title screen, I went for the classic U.S. release on SNES and just upped the graphics as much as I could. Other areas will have more of a SNES feel while others will reference the PSP and even DS versions at times. The maps themselves are similar to, but not exact, replicas of the original maps from the SNES version. Dialogue is going to be a mix of the Gameboy Advance translation with original story by me.

Lastly, a huge shutout and thank you to the dev of Legend of Balance. Your game was an inspiration and tremendous guide for me, and it's awesome.

IMPORTANT - If you come up with an error stating that you are missing the xinput1_3.dll then you will need the following (safe download from Microsoft's site) DirectX Jun2010

**Do NOT enter the Moon's caves post-game or else you will glitch your game!**

Reverted the build to a previous one (in which there were no significant issues save for the lag on the Overworld). My apologies for the inconvenience, but it seems that trying to fix the lag present only caused more issues.


Features:


- Random Encounter Radar System
- You may go to fullscreen by pressing ALT + Enter
- Battle Rows similar to the original game
- Classic side-view Final Fantasy-type battle system (Modified Journey Battle System)
- New cut-scenes and dialogue depicting an alternate version of events from the original story
- 15 to 30 hours of gameplay
- Battle Difficulty options
- Enemy HP Bars (they're visible when an attack is made)
- D-Pad functionality on Gamepads
- New "Lunar Expanse" bonus area (Boss rush dungeon)
- New "hidden" Arena


Special Controls:

To enter Lunar Whale's control room:
Keyboard - Q key
Gamepad - L button



Scripts By:

Moghunter
MGC
Yanfly
Pacman
Elise-Chan & Enu
Fomar0153
Tsukihime
Ceodore
Soulpour777
Hime
Funplayer
Demintika
Shaz
ももまる
Dorkfr3sh
William Couillard
TheoAllen
DoctorTodd
Bigace360
V.M of D.T
Galv
modern algebra

And a big thank you to the devs of Legend of Balance:
RydiaMist
wotgAshiee

Check out Legend of Balance here on RMN!
https://rpgmaker.net/games/7777/





Latest Blog

Lag Killer & New Download

Hi peoples!

Got a pretty big update, and it's that I think I somewhat killed the L-A-G present on the Overworld (especially in late game). I've also fixed up a few passabilities in some areas, and I believe I fixed the whole post-game bug-whenever-entering-moon-caves-thingie. I've posted a new download for the game with these new updates (Google Drive) so I hope you'll take advantage. Oh, and you'll want to start a new save for the game after downloading this updated version. Old saves will work, but they'll be all wonky when going back and forth between Overworld and towns/dungeons.

Here's hoping the game performs better, and thank you all for your support! =)
  • Completed
  • Sphere
  • wotgAshiee (Contributor)
    RydiaMist (Contributor)
  • RPG Maker VX Ace
  • RPG
  • 09/20/2015 05:48 AM
  • 02/10/2024 07:11 AM
  • 06/20/2016
  • 405568
  • 60
  • 4199

Posts

The latest Data patch and the latest build (1.8) are up and they include the new anti-lag script for the overworld lag and Battle Difficulty settings via the in-game menu.
author=Sphere
It's been uploaded.

thx it worked.
i just got the ship and i feel like a plot twist is about to happend anytime soon xD
its a good game im enjoying it, grats
Just tried to download only to get a 404 Not Found error & the stupid wait time between download attempts won't let me try again.
author=Animebryan
Just tried to download only to get a 404 Not Found error & the stupid wait time between download attempts won't let me try again.


Try it again, I just updated the link in the Downloads section. Also, you can use the Gamejolt download as that is consistently updated as well to the latest build. =)
author=Krazael
author=Sphere
It's been uploaded.
thx it worked.
i just got the ship and i feel like a plot twist is about to happend anytime soon xD
its a good game im enjoying it, grats


Thanks Krazael! Oh there are plenty of plot twists ahead. XD
author=Sphere
Thanks Krazael! Oh there are plenty of plot twists ahead. XD


i just noticed the difficulty option and was testing it then this error occurred
Script 'DT Difficulty' line 94: TypeError ocurred.
nil can't be coerced into Fixnum
it was on Hard
author=Krazael
author=Sphere
Thanks Krazael! Oh there are plenty of plot twists ahead. XD
i just noticed the difficulty option and was testing it then this error occurred
Script 'DT Difficulty' line 94: TypeError ocurred.
nil can't be coerced into Fixnum
it was on Hard

That's the error that comes up when Battle Difficulty isn't initialized. Try this - Reboot your save, soon as it comes up where you are, go right into the menu and choose whatever option you want for Difficulty. Save your game (in a new slot if you want) and then see if that happens again. It's working fine on my end with all of my pre-existing saves.
author=Sphere
That's the error that comes up when Battle Difficulty isn't initialized. Try this - Reboot your save, soon as it comes up where you are, go right into the menu and choose whatever option you want for Difficulty. Save your game (in a new slot if you want) and then see if that happens again. It's working fine on my end with all of my pre-existing saves.


ok thx
author=Krazael
author=Sphere
That's the error that comes up when Battle Difficulty isn't initialized. Try this - Reboot your save, soon as it comes up where you are, go right into the menu and choose whatever option you want for Difficulty. Save your game (in a new slot if you want) and then see if that happens again. It's working fine on my end with all of my pre-existing saves.
ok thx


Krazael, try using the Data patch I just uploaded. It provides a fix for loading saved games and using Battle Difficulty. =)
After I downloaded the Data patch, my elemental black magic stopped dealing damage. I'm in the Tower of Zot if that helps.
author=Ceodore411
After I downloaded the Data patch, my elemental black magic stopped dealing damage. I'm in the Tower of Zot if that helps.


I can confirm this;I'm in the underground waterway and Tellah's black magic isn't doing anything.
author=Ceodore411
After I downloaded the Data patch, my elemental black magic stopped dealing damage. I'm in the Tower of Zot if that helps.


I just noticed myself, apparently it was due to the tweak I made in the Battle Rows thing with magic. I just checked it and it's now working on my end, and I've uploaded the latest Data patch.

author=kalledemos
author=Ceodore411
After I downloaded the Data patch, my elemental black magic stopped dealing damage. I'm in the Tower of Zot if that helps.
I can confirm this;I'm in the underground waterway and Tellah's black magic isn't doing anything.


Try downloading the latest Data patch, that should do the trick.
author=Krazael
author=Sphere
Thanks Krazael! Oh there are plenty of plot twists ahead. XD
i just noticed the difficulty option and was testing it then this error occurred
Script 'DT Difficulty' line 94: TypeError ocurred.
nil can't be coerced into Fixnum
it was on Hard


Hello.
Congrats to a really great game.Fantastic and fun.
I wonder if there`s an difficulty option that i can`t see.
Thank you for all your hard work on this gem.
Help,
on the final battle against zeromus, when our deceased friends healing us, I got crash error. It says unable to find yang something something :(
author=asthrab
Help,
on the final battle against zeromus, when our deceased friends healing us, I got crash error. It says unable to find yang something something :(


Try downloading the latest Data patch. It contains the file you need. =)

author=kenlan
author=Krazael
author=Sphere
Thanks Krazael! Oh there are plenty of plot twists ahead. XD
i just noticed the difficulty option and was testing it then this error occurred
Script 'DT Difficulty' line 94: TypeError ocurred.
nil can't be coerced into Fixnum
it was on Hard
Hello.
Congrats to a really great game.Fantastic and fun.
I wonder if there`s an difficulty option that i can`t see.
Thank you for all your hard work on this gem.


Thank you for the kind words! =)The Difficulty Settings are in the in-game menu where you see "Status" and all that jazz.
Thanks.
I got the patch and now i can change.It was a great game but i personally want it a bit harder and it was on easy.So now i`m gonna have an even better experience.
author=kenlan
Thanks.
I got the patch and now i can change.It was a great game but i personally want it a bit harder and it was on easy.So now i`m gonna have an even better experience.


Thank you again, and I hope you have a great time on the harder difficulty! =)
When I started up the game & watched the beginning sequence, it gave an error
author=Animebryan
When I started up the game & watched the beginning sequence, it gave an error

I'm not getting it on my end... oh I know why! I think you don't have the RTP installed for VX Ace? Because that file is a RTP file, not a custom one.

Edit* Here's the link if you need it - http://www.rpgmakerweb.com/download/additional/run-time-packages
hey Sphere just a question, i just beat Tiamat and Aegis caves am i close to beating the game? are there still secrets to go before i finish the game? thx anyway