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Generic RM2k3 RTP Gaming Fun!

I always wanted to make that game based on everything I enjoyed as a kid. This is the end result.



Hero's Realm creates a super-synergy of proactive features to create a gaming experience greater than the sum of its parts.


Lead four heroes and their teams against the evil forces of Mephistocles, the Lord of Demons in this retro-RPG adventure. Toggle between the four heroes as you explore dungeons, ascend towers, spelunk caves, save villages and defeat the forces of evil! Reminiscent of classic RPGs such as Dragon Quest III and Final Fantasy V, Hero's Realm is a fun romp in old-school RPG nostalgia.


-22 character classes (12 base classes, 4 hero classes, 3 secret classes, 3 master classes)
-TONS of game content and sidequests
-Classic NES-era and SNES-era RPG gameplay
-Great music
-Multi-party switching system (like Kefka's Tower in FFVI!)
-Multi-party tactical battles (at least 5 of them!)
-Massive world map
-Fun


The story is split into 5 chapters, with each of the first four chapters focusing on a new hero, and the 5th chapter bringing them all together.

Chapter 1: Won't Somebody Please Think of the Children?
Chapter 2: There is Something Fishy Going on...
Chapter 3: Land of the Rising Son
Chapter 4: True Calling
Chapter 5: The War on Terror


This is a list of websites where Hero's Realm has been mentioned or linked to.


Download and unzip this file. Install the fonts in your C:\Windows\Fonts folder.
http://rpgmaker.net/users/kentona/locker/Fonts.rar


Hero's Realm has a TVTropes page.Check it out.
Did you enjoy Hero's Realm? Consider helping me out so that I can make more games in the future.


Latest Blog

Strictly For Commercial

I have embarked on a new journey...



Approximately one month ago I was approached by an angel investor to explore the possibility of flipping Hero's Realm into a commercial project. Like naive fool that I am who believes he has more time than ever, I tentatively agreed. (Details are still being hashed out).

While the month of June was hectic, July has slowed down and I have earnestly begun my work on cleaning up the game and getting it into a state such that custom resources can be created as efficiently and cost-effectively as possible. Hero's Realm is a large game that made very liberal use of Final Fantasy IV, V and VI rips, a ton of MIDIs for every possible mood and locale, and RTP resources. Minimizing this into a smaller more cohesive set while still maintaining the "feel" will be a tedious process, but it must be done.



A few weeks ago I compiled a list of all of the pertinent feedback that the game had garnered over the past 7 years since its release. I noted all of the major and minor bugs, suggestions on class balance and features, and general impressions left by the various facets of the game.

I also have a laundry list of small enhancements. Things like amplifying magic damage (spellcasters are underpowered), rebalancing classes, and rebalancing skills are all on the table. The Master classes will be toned down, weaker classes tweaked, some overpowered skills nerfed. I will also be adding 3 new Elite classes (Death Knight, Freelancer, and Assassin) to make greater use of the class change mechanic.

The numerous overt references to popular media will be changed to be more subtle. Dialog will be reviewed. The story, such as it is, will remain as is. If I have the wherewithal I would add a new final dungeon (something people identified as a weakness), but I am not certain yet.



This is all in the early stages. I don't have a timeline estimated yet (but I hope to get my initial work done within the next couple of months). The tentative plan is to NOT do a Kickstarter (too much hassle), but to do a Steam Greenlight, and then explore other avenues like itch.io. Stay tuned for notices about the Greenlight drive!

I am adamant about leaving up the original Hero's Realm for RM2k3 v1.5 up here on RMN. (It's already out there in droves so it's not like I have a realistic chance of scrubbing it out anyway). I hope that the enhancements, fixes, changes, and custom resources will be sufficient enough to encourage people to buy it over the original free version. And if it gets on Steam, the market is distinct enough that the free version wouldn't even be known. Plus, I couldn't give up the Makerscore.



If you guys are interested, I can post frequent blogs detailing my progress in my prep work. Otherwise I will just post announcements when major milestones have been achieved.

Wish me luck!



tl;dr - HR is going commercial


  • Completed
  • kentona
  • RPG Tsukuru 2003
  • RPG
  • 06/25/2007 11:50 PM
  • 03/09/2017 03:13 PM
  • 06/19/2009
  • 1240674
  • 219
  • 34571

Posts

kentona
What Would Jedi Do?
18978
You need the RM2k3 RTP installed.
nhubi
Liberté, égalité, fraternité
11099
Hey Kentona any ETA on the final chapter? I played the original 4 to the end soon after you finished them but I've never had a chance to complete the game and it was a blast. I'd adore to see it through to the end.
kentona
What Would Jedi Do?
18978
I'm getting closer! I won't finish it before the end of the year (like I wanted to) but early 2009 definitely. Maybe even January...
kentona
What Would Jedi Do?
18978
It's been around since April 2006, so it's possible.
how long do you thing it will take to beat the game?
kentona
What Would Jedi Do?
18978
Good question! I am anticipating 7 - 10 hours, but I've had reports of people spending that long on the demo (finding every little secret, I suppose), which ended about the halfway mark of the game . My time estimates are somewhat biased, since I know all the game's secrets and plot flow.
Kentona



When is Hero's Realm going to be complete :(
kentona
What Would Jedi Do?
18978
Early 2009

I worked hardcore for December and burnt myself out a bit. I have a final TODO list in my blog if you care to follow along.

It kind of contains spoilers, but the list is pretty vague.
I don't want Hero's Realm to be spoiled. It is too brilliant.
How would HR get spoiled? It definitely needs finishing but I hope I get through Chapter 2 unlike the last time. >.>"
kentona
What Would Jedi Do?
18978
I'm starting to worry that the game won't live up to expectations. Especially certain people.

@ZPE: brandon's referring to my Countdown to Completion blog.
You have only two months left until "Early 2009" is no longer true ......
dragonheartman
Developer, Starless Umbra / Heroes of Umbra
2502
kentona, this is shaping up nicely. I can't wait to play the next version. :D
kentona
What Would Jedi Do?
18978
I will try not to disappoint either of you.
I am just curious . . .

Is it done yet?????
You are a jerk. You added a screenshot. I saw Hero's Realm in the Game Updates and . . .

. . . and . . .

. . . . . . . . . . .
kentona
What Would Jedi Do?
18978
*sigh*

I needed a new screen for the new screenshot topic.