Unfortunately, Droid Age! didn't seem to be working for other people and I couldn't figure out why. It turns out that if I don't change my package settings to shipping, then I will only package a developer version that only Unreal Engine users can access. I've remedied this with a new 32-bit download. I found that this didn't work either, and when I researched the problem, I learned that the packaging places the game file in the Win32 folder...which is buried. So, I've included an instruction manual that tells you how to open this. I've conveniently named the application in the first folder "NotThisFile" so that you don't accidentally open that one, or if you do, you know why it's not working.
Anyway, I've put through a download that should work.
Okay, my one follower will obviously notice I've got a download up. I spent most of the day yesterday working bugs out of the game, and stayed up all night into the wee hours of the morning working on it. It's for Windows, and 32-bit. I don't think I'm going to do a 64-bit download unless someone requests it. I have a few more packages to make though. I will not be packaging for PS4 or XBox One since those cost 20 dollars apiece and this is a free game. So, I'll be taking those off the list when I've posted this. I tried to do an Android download, but there's obviously something I don't know. I have to read up on that before it becomes available because packaging for Android just wasn't working. All of the downloads will go up as I figure out how to do them.
Thank you for playing!
Also, those waiting for downloads for Android, HTML, Mac and whatnot, give me some time. The system hangs very badly and it often takes me the better part of a day to make a package (seriously, 12 GB RAM isn't enough for this program?).