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Announcement

Version 1.2 Build (hopefully the last one) Is up!

First of all, I'd like to extend my thanks to everyone who gave this game a shot, especially Solitayre for giving this a review!

I've uploaded a new build of the game that addresses some of the flaws and bugs that people have brought up. Here is the change log for version 1.2:

  • Removed the hookshot pole from the beach area (What was the point of it?).

  • Redesigned the whistle warp section with the heart piece to have a way to escape (I've added a stairway and a pushable boulder now!).

  • The Magic Shield can no longer be eaten (Take that, Like-Likes!).

  • Decreased the chance at which rupees spawn from bushes and grasses a little bit (20% may have been a bit too high?).

  • The walk-through wall in Mystic Temple has been replaced with a bombable wall (Consistency is an important part of design).

  • Added a bit of a hint to the map location in Cliffside Temple (If you pay attention to floor tiles already, this shouldn't be a big deal, right?).


I've also added the story, controls, and a nifty little Tips and Tricks section to the readme file included in the game's downloads, to make it more useful in helping you play the game.


Thank you guys for you feedback, and enjoy!

Announcement

Version 1.1 is up

So after about one report so far, I've updated the quest to version 1.1.

> A design flaw with the Lake Temple was fixed.

> Altered the shore area on the overworld to make the solution to get to the Shoreline Temple more clear.

Announcement

The Game is Complete!

Finally, the game is finished and uploaded well ahead of the deadline for the event!

The main download is set to the one that includes Zelda Classic with it, for those who don't have the program already installed somewhere on their computer. For those who do, click on the the separate "downloads" link (instead of the big grey button) and download the "Quest File Only" version.

Have fun playing, and let me know what you think!
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