First of all, I'd like to extend my thanks to everyone who gave this game a shot, especially
Solitayre for giving this a review!
I've uploaded a new build of the game that addresses some of the flaws and bugs that people have brought up. Here is the change log for
version 1.2:
- Removed the hookshot pole from the beach area (What was the point of it?).
- Redesigned the whistle warp section with the heart piece to have a way to escape (I've added a stairway and a pushable boulder now!).
- The Magic Shield can no longer be eaten (Take that, Like-Likes!).
- Decreased the chance at which rupees spawn from bushes and grasses a little bit (20% may have been a bit too high?).
- The walk-through wall in Mystic Temple has been replaced with a bombable wall (Consistency is an important part of design).
- Added a bit of a hint to the map location in Cliffside Temple (If you pay attention to floor tiles already, this shouldn't be a big deal, right?).
I've also added the story, controls, and a nifty little Tips and Tricks section to the readme file included in the game's downloads, to make it more useful in helping you play the game.
Thank you guys for you feedback, and enjoy!