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Bug reports and feedback welcome!

  • Decky
  • 10/30/2015 12:39 PM
Hey, guys. I'm always looking for honest feedback. You don't have to hold back! I might defend some of my choices but the last thing I want people to do is to hold back.

With all that said, I've been thinking about making a full-length Mario game (40ish levels, that sort of thing) over the next few months. It would be a fundamentally solid SMB3-style game with some wrinkles thrown in (e.g. plenty of secrets, and probably a secret star in each level for a bonus world of guest levels). Do you guys think there would be enough interest in something like that?

Lastly, I wanted to thank Ziggy, Hali, Kentona, and Solitayre for providing honest feedback and/or testing in the last couple days. I literally whipped this project up in like 4 days (and that's with some crazy work-related things due to the release of RPG Maker MV and whatnot!), and I was bound to make some errors along the way.


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RMN's Official Reviewmonger
Save your strength for RMN World 2 There will always be interest in these sorts of games. You may have to branch out to some Mario-centric communities to find a bigger audience, but the fad is unlikely to fade anytime soon.
I'm a dog pirate
Yeah, I have a feeling SMW2, with enough dedication, could be the best SMBX game ever made. Everything's trending in that direction! I'm excited.

Also, I just updated the game with some tweaks here and there.
Circumstance penalty for being the bard.
My only piece of feedback at the moment is that the name of this project might not clue people in that it's a Mario/SMBX game. Not sure if that's a concern of yours or not.

Not sure there's enough interest left in the community to do a full-blown SRW2, but I keep saying that between us and Talking Time maybe we could muster enough people, and the resulting game would surely be interesting.
I'm a dog pirate
As long as the 6 people who still play SMBX games are interested, then I'll probably be interested.
Everything's trending towards oblivion. But I'll be in it for the makerscore.
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