• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Not bad for a little game.

Not that bad, nice begginer-level game if it doesn't hurt your feelings. There are several cons and bugs, but luckily, they don't spoil the fun of the game. At least for me. But let's look from the beginning.

Plot
I always look into two things, you see. One of them is plot - one of the main things for an RPG Game. I wouldn't call your plot pretty solid, but it's not the worst I've seen. I'd say it's an average plot - hero wanting revenge... Oh, yes, intresting conception of playing for enemy monsters. Not new, but still intresting. Though there was a miscalcuvation, but later about that one.

Character Development
The second thing I look into is character development. Surprisingly for the quality of the game, the characters are not that bad developed. I just comment the main cast.
Slimmer - the MOST developed character in the game, I dare to say. Of course, he's the main hero. Backstory, character... Well, I like him for his devotion, sense of justice and pretty logical ideas - seriously, even a succubus can't plan as that little brainless monster does.
Ogrus - fun fella. His orc attitude and that language... Pretty fun. The SECOND most developed character. He shows his character and temper. Nice.
Fishura - the LEAST developed character in the game, seriously. Not only he annoyed me for his quest, but also he doesn't have ANY character quotes. Just mindless shiney-maniac.
Miria - the THIRD most developed character and I'd say, she's the most developed villain in the story. Nice point for her redemption. She is actually useful... In a way succubus can be useful. But still not very bright.
Hero - that bad guy... I cannot overlook such potential in a game villain. Too bad he wasn't too developed, as well as the main heroes (except Fishura, khem). He has his obvious motives of eredication of all monsters in the area, he obviously is a respected knight commander of some kingdom as comes from the final confrontation... Sad there wasn't some pre-death speech. Seriously. Even his henchmen (henchwomen, he) from before had at least death animation. You really should have developed him better. Villain are the ones who drive the plot, man!

Cons
Now we get to the least positive part of the review - the cons and bugs which could have spoiled the fun for me.
- No Hints - man, you just too like those hard as hell puzzles and quests. First it was Fishura's quest of shinies, then it was the Deaths minibosses in Miria's tower... Seriously! I was forced to hack into your game (sorry, pal) to understand where goes where. Do you even imagine the pain when I discovered that probability of Shiney drop was just 1/5 and 1/10. I was really scared, but in the end I did it the honest way and beat that quest.
- Overpowered Heroes - that's really common con, you see, the playable characters are too powerful from the very beginning. No thrill - no challenge. No challenge - no intrest. I really yawned. There were only several battles that actually were hard for me are sahagin sudden assault on the bridge before the final boss and, well, final boss battle. And that's all.
- Not enough character development - even your minor characters in mob pub (or whatever that place is called) had more personality than more important hero bosses or Fishura. And he's a playable character. Shame! Not offense.
- Unenterable town - why!? Why can't I walk in and battle the people!? That's... Unsatisfying.

Total
Still, I give you people cookies for an intresting idea and pretty good realization, no matter the cons. If you could fix the cons, I'm sure I would have been able to give four stars and even higher, but for now I give your game those honorable 3 stars.