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LIVENEL: Nocturnal Skyrift

Latest version : Chapter 1 v1.50.8

Prequel >> Avelions 4


<<< CHARACTER PROFILE >>> Click Here


GAMEPLAY



FEATURES

ACTIVE CHARACTER SHIFT



You'll play as three different groups throughout the game, and may switch between the three party leaders when you get a flash message. This feature is optional though, as it gives the player the ability to view other perspectives that are happening at the same time elsewhere in each nation. You'll have a full-risk decision making based on these perspectives.

ELEMANTRA



There are 361 different Elmspheres that can be installed on your Mythbuster device. These spheres will grant its user with various mantras or abilities that can be used in a battle, or reproduce a specific mantra that can only be conjured/used by a character proficient in that type of mantra to interact with objects, or people outside battle.

STAT-BUILD



You can build unique stats, such as Leadership, Knowledge, Engineering, etc. You can also do various things to increase these stats. For example, to train your Leadership, you have to make the right decision during a mission. As another example, you will need to either read a VT Cards or find Elmshoglyph in dungeons to increase Knowledge. Your stats are not enhanced through repetitive training, and is only affected by your actions throughout the gameplay.

TIME MANAGEMENT



Sleeping at night will restore your AP, and having three meals a day will keep your AP recharge rate optimal. You'll also find a variety of activities in each city, or Eisenrealm Base. Such activities include monster hunting, mantra training, ranked duels, attending special events, part-time jobs or side-missions. Most activities take time, so, suffice it to say, keep watch on what you're doing, and when!

+++

SPECIAL THANKS

While most of the names mentioned in opening credits sequence,
some friends deserve special mention as their insights prompted
exacting revisions to my game :

WheelmanZero, GreenDragon, AkemiHomura.

+++

DOWNLOAD LINK

Click Download Now/Go to Downloads :)

or visit website for new updates, details, tools
and Latest version of the game :


Hossi Games

Latest Blog

LIVENEL Chapter 1 FULL v1.50.8 is now available~

Chapter 1 FULL | JUNE 2022

LIVENEL: Nocturnal Skyrift
CHAPTER 1 FULL v1.50.8 is now available~


++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.50.4

GAMEPLAY

+ Added NEW AREAS : REALM CAFETARIA and RESTROOM.
+ Added new SIDE MISSION : BAGS FOR HIRE.
+ Added 5 NEW BGMs in the Realm Cafetaria.

+ Now players can sit in the Realm Cafetaria.
+ Now players can buy NEW DISHES and BAVERAGES.

+ Removed some unnecessary TOOLS : Shovel and Hoe.
*You can store the plants in the Green House without these tools.
+ Fixed some items DESCRIPTION.

GRAPHIC

+ Added NEW TIPS in Loading Screen.
+ Fixed "twin" NPCs in the same area.
+ Fixed the size of some NPCs, giving them different height.
+ Fixed Lucain's initial GUILD RANK in some menus.

+++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.50.5

GAMEPLAY

+ Added COOKING feature in the Cafetaria.
+ Added 22 NEW FOODS and BAVERAGES.
+ Added 22 DISHES.

+ Added more random SPHERIA CHESTS.
+ Added more Interactive OBJECTS.

+ Now players can brew COFFEE in the Realm Cafetaria.
+ Now players can access 4 different Mission Panels, based on
its Mission Type : Collector, Scavenger, Hunter and Chaser.

+ Improved NPC Dialogues.
+ Fixed some items DESCRIPTION.

GRAPHIC

+ Added customised ICONS for Foods, Baverages and Dishes.
+ Added different TEXT COLOR for "taken" mission in MISSION PANEL.

+ Fixed all AREA NAME BOXES (GPS TEC Apps) in Teirra Haven.
+ Fixed the size of some NPCs, giving them different height.

BUGS & GLITCHES

-NONE-

++++++++++++++++++++++++++++++++++++++++++++++++++++++++

Changelogs v1.50.6, v1.50.7, v1.50.8

GAMEPLAY

+ Added NEW DUNGEON - ANCIENT TOMB.
+ Added NEW SIDE MISSION - DEEPGROUND ESCORT.
+ Added NEW BOSS - Contessa Marleia.

+ Added NEW UPGRADE for Lucain's Mythbuster.
+ Added NEW UPGRADE for Eidart's Mythbuster.

+ NEW BATTLE BGM!

+ Added FISHING feature.
+ Added FISHING ROD, Fiberglass Rod and 5 Type Fishing Bait.

+ Added NEW PUZZLES and MANTRA -> MAP INTERACTION.

+ Added more NPCs with helpful information & GUIDE.
+ Added more NPCs in the Cafetaria.
+ Added CHARACTER COMMENTS while idling.

+ Fixed some skills for WRAITH TYPE Monsters.
+ Fixed Lucain & Eidart dialogue and INTERACTION.

GRAPHIC

+ Fixed the FONT SIZES in Enemy Data.
+ Fixed the monster DESCRIPTION in Enemy Data.

+ Fixed the MANTRA and ELMSPHERE Description.
+ Fixed X and Y anchor for some invisible BUTTON ICONS.

+ Adjusted the BRIGHTNESS in some areas.

BUGS & GLITCHES

+ Fixed an issue where Eidart (follower) is missing from map.
+ Fixed the items list in Teirra Shop.
+ Fixed character and event collision on some maps.

++++++++++++++++++++++++++++++++++++++++++++++++++++++++



++++++++++++++++++++++++++++++++++++++++++++++++++++++++
  • Production
  • cradth
  • RPG Maker MV
  • Simulation RPG
  • 10/29/2015 10:58 AM
  • 06/30/2022 03:01 PM
  • 06/18/2022
  • 130185
  • 72
  • 5860

Posts

I caught the opening of this game on youtube and was absolutely blown away. This is the most amazing looking rpg maker game I've ever seen, hands down. I can't even begin to imagine the amount of work that went into it. Kudos to you, sir!
author=WheelmanZero
I caught the opening of this game on youtube and was absolutely blown away. This is the most amazing looking rpg maker game I've ever seen, hands down. I can't even begin to imagine the amount of work that went into it. Kudos to you, sir!

Thank you so much for the kind words, sir! My morale skyrocketed after your post. :) The english translation is still pretty bad though. XD
author=noctislucis
Lucain's not showing when you go to the dyna facility.


Thanks for the report, my friend. LIVENEL Discordance Demo v0.11 is out~

v0.11 Changelogs :

+ Lucain (invisible) battler fix
+ Astral Raid Mode glitch fix
+ Recovery Items fix
+ Vargrad maps update
+ Blue Wyvern maps update
+ Naidar scenes update
+ Eidart face mirrored
+ Elematra particles tutorial added
+ Dialogues & Skills description improved
etc
sry i've just read your email, bro. ok here what i think after 2hrs play (v11 or v12), pros; 1.good vibe of the first dungeon. However, I lost to the first boss like 7 times? maybe nerf the boss would be wise. 2.Better visuals on latest version. 3.I like how the chapter ends. cons; 1.npcs look dead, just stand there doing nothing. 2.lack of enemy skills variation. 3.character designs, sorry i have to say this. 4.too many linear maps. I haven't played your game over the last several weeks *to be honest, i rarely played the other rmaker games too,haha*, so I don't know if the issues are still there. Improvement; Try to focus on keeping the conversation short or give your character a unique way of speaking.
author=deachantq
sry i've just read your email, bro. ok here what i think after 2hrs play (v11 or v12), pros; 1.good vibe of the first dungeon. However, I lost to the first boss like 7 times? maybe nerf the boss would be wise. 2.Better visuals on latest version. 3.I like how the chapter ends. cons; 1.npcs look dead, just stand there doing nothing. 2.lack of enemy skills variation. 3.character designs, sorry i have to say this. 4.too many linear maps. I haven't played your game over the last several weeks *to be honest, i rarely played the other rmaker games too,haha*, so I don't know if the issues are still there. Improvement; Try to focus on keeping the conversation short or give your character a unique way of speaking.


Thank you so much for the feedback! <3 What difficulty do you play on?
It'll be a lot easier to activate Full Assist Mode (Easy Mode) during HT
installation. Or you can go to HT menu, and choose TEC Hub to change
the setting. Wait what visuals? I thought the quality was downgraded due to
file compression. XD Did you manage to finish Chapter 1? I really appreciate it!

Thanks for the advice. I'll try my best to improve things you mentioned.

This looks amazing! Keep up the great work!~
author=Aldu
This looks amazing! Keep up the great work!~


Thanks for the kind words, sir! I'll do my best. :)
Oh nice. I'll download the new demo. How many chapters or episodes do you have planned?
author=Edelweins
Oh nice. I'll download the new demo. How many chapters or episodes do you have planned?


I'm not sure, but maybe it takes 10 Chapters to cover the whole arc. I look forward to hearing from you, any feedback will be greatly appreciated. :)
There's a button right at the top of the page...
thx. i missed that button, i thought the dev put DOWNLOAD LINK on the game description like itch***.
heloo, can I use the save file from 2.0 also, chapter 2 finished?
author=SiscaSix
thx. i missed that button, i thought the dev put DOWNLOAD LINK on the game description like itch***


Sorry for the late reply, I rarely check the notifications.
You can also visit the website, but it's highly recommend to
download it from this page (Go to download tab should work too).
it's a direct link. :)

author=KyuubiKeeper
heloo, can I use the save file from 2.0 also, chapter 2 finished?


There's a README txt file on the game folder. You can try using
the old save file at your own risk tho. :3 No, it's not finished yet.
What do you think about the first chapter? Hope to hear more
from you. Cheers!
author=cradth
author=SiscaSix
thx. i missed that button, i thought the dev put DOWNLOAD LINK on the game description like itch***
Sorry for the late reply, I rarely check the notifications.
You can also visit the website, but it's highly recommend to
download it from this page (Go to download tab should work too).
it's a direct link. :)

author=KyuubiKeeper
heloo, can I use the save file from 2.0 also, chapter 2 finished?


There's a README txt file on the game folder. You can try using
the old save file at your own risk tho. :3 No, it's not finished yet.
What do you think about the first chapter? Hope to hear more
from you. Cheers!


Got an error and crash after the battle in forest.haha Guess i shud play from the beginning or wait for the full vers instead. The game version is good enough, the story was just okay, but i like the other elements esp the animation. bad things : you just recolor some mosnter, my advise you can give em some addiional body part like flame horn for one eye monster in that 'mako reaktor?' area. Boss fight kinda boring, maybe a unique skill wud help, otherwise he's the same weak monster but with beefed hp and stat. good things : except the boss fight and enemies design in general, everything was just perfect in my taste. I follow and support your games (maybe just your games in such website) because I love that fanmade onepiece tripleduels, so goodluck and keep spirits high!
author=KyuubiKeeper
Got an error and crash after the battle in forest.haha Guess i shud play from the beginning or wait for the full vers instead. The game version is good enough, the story was just okay, but i like the other elements esp the animation. bad things : you just recolor some mosnter, my advise you can give em some addiional body part like flame horn for one eye monster in that 'mako reaktor?' area. Boss fight kinda boring, maybe a unique skill wud help, otherwise he's the same weak monster but with beefed hp and stat. good things : except the boss fight and enemies design in general, everything was just perfect in my taste. I follow and support your games (maybe just your games in such website) because I love that fanmade onepiece tripleduels, so goodluck and keep spirits high!

Hello, thank you so much for the feedback!

I'm glad it went so well for you. It's really a good idea
to give slightly different model to each enemy, thanks
for suggesting this.

The game will get better in chapter 2, I give Lucain some
character developments after he met Maegarf and Velia.

If you had reached the end of the first chapter, you probably
seen the hints there. Lucain won't be the same "mannequin-like"
person anymore. Or I hope so. XD
how many boss fights in the demo? still miss at least 2-3 enemy on bestiary
author=KyuubiKeeper
how many boss fights in the demo? still miss at least 2-3 enemy on bestiary


5 battles, 4 different enemies (You'll fight Doom Ferwinzel,
twice, one from Side Mission and one from Main Mission).
++++++++++++++++++++++++++++++++++++++++++++++++++++++

Hotfix v0.33 is now available~

Story & Missions

+ Corrected some pop-up messages during battle.
+ Added new scenes in Vargrad.

Gameplay & Battle Mechanics

+ WASD key can be used for cursor and character movement.
+ Q and E key will be used for Page Up and Page down.

Game UI & HUD

+ Fixed Q & E key info on menu screen.
+ Removed Equipment Shortcut on Actor HUD.
+ Removed Formation's Icon after boss battle.

Visual

+ Added new stepping animation for Doom Ferwinzel.
+ Added new spritesheet for dead NPC.

Bugs & Glitches

+ Fixed an issue where player can copy barrier effect from other characters.
+ Fixed an issue where some E-Caster Mods give wrong buffs.

++++++++++++++++++++++++++++++++++++++++++++++++++++++
author=cradth
author=KyuubiKeeper
how many boss fights in the demo? still miss at least 2-3 enemy on bestiary
5 battles, 4 different enemies (You'll fight Doom Ferwinzel,
twice, one from Side Mission and one from Main Mission).

Where u can fight Doom for the 2nd time? Random idea; for the first boss tht looks like a horde of zombies, maybe you can give him a spec skill where he spawns a minion whenever he reachs certain amount of hp. 1 more thing I didn't like on my 1st run; in tht dungeon the mobs seem can't respawan themself, which makes your character can't grab more cash to buy items from the merchant. For a tutorial stage ;if you really intended to; as the most games would do, tht's not nice. I'd like to give my 2nd playthrough another shot once you fixed it.